On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 300% full
7-day average0peak –
Rank#15,338top 69%
Last wipe47d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,338 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 78 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 213 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 12+ · 1000x · biweekly · 2 on average
0 / 100
Quick answers
from the figures on this page
Server details
Where in the world is AFTERSHOCK | 1000X Battlefield | PvP?
AFTERSHOCK | 1000X Battlefield | PvP leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 115.42.46.135:28025 is the address to use.
Is AFTERSHOCK | 1000X Battlefield | PvP up, and how steady is its uptime?
You can join now: AFTERSHOCK | 1000X Battlefield | PvP is online. The uptime it reports puts the last restart at about 9 days 2 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does AFTERSHOCK | 1000X Battlefield | PvP run?
It never fell below 55 server fps in the last 48 hours, averaging 78. Buildings, deployables and everything else in the world added up to as many as 110,047 entities. At its highest, it used 6,265 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is AFTERSHOCK | 1000X Battlefield | PvP running?
Rust network protocol 2633 and build 165217 on Windows is what AFTERSHOCK | 1000X Battlefield | PvP runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does AFTERSHOCK | 1000X Battlefield | PvP reset?
The record holds too few of AFTERSHOCK | 1000X Battlefield | PvP's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 47 days.
Population
Where does AFTERSHOCK | 1000X Battlefield | PvP sit among Rust servers?
Over the last seven days, AFTERSHOCK | 1000X Battlefield | PvP has #15,338 for player hours, in the top 69% of all ranked servers.
Is AFTERSHOCK | 1000X Battlefield | PvP a busy server?
AFTERSHOCK | 1000X Battlefield | PvP is showing 0 players right now, with 30 slots in total. Over the past seven days, the average player count was 0.
Lists and filters
What do AFTERSHOCK | 1000X Battlefield | PvP's tags stand for?
You'll see AFTERSHOCK | 1000X Battlefield | PvP tagged with gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does AFTERSHOCK | 1000X Battlefield | PvP appear in the Rust Server Score lists and filters?
These Rust Server Score lists count AFTERSHOCK | 1000X Battlefield | PvP among them: Rust servers above 10x gather rate, Modded Rust servers, graded and Rust battlefield servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.
Rules and settings
How is AFTERSHOCK | 1000X Battlefield | PvP set up, and what rules does it keep?
Going by its name, AFTERSHOCK | 1000X Battlefield | PvP runs 1000x gather. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map AFTERSHOCK | 1000X Battlefield | PvP uses?
The game generates the procedural map on AFTERSHOCK | 1000X Battlefield | PvP at size 4,250 with seed 1874452264. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to AFTERSHOCK | 1000X Battlefield | PvP?
To connect, start Rust, press F1, and type client.connect 115.42.46.135:28025. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/EvxRM5gVzM.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp30
Max players30 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).