On the class lists: C (60), with population over 48 hours and no performance mark.
Players now5/ 5010% full
7-day average1peak 4
Rank#3,361top 15% · #552 in NA
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
85/ 100
A−
Holds a respectable place: #3,361 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 88 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
61/ 100
C
Moving up: up 772 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 15% of all ranked servers, top 30% in NA, and #214 of the quad servers (top 26%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.
The force wipe · high confidence
usual gap0.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
Coming wipes
7d 12hThu 5 Nov, 19:00 UTCFW
35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 1 OctThu 1 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 22:29 UTCFW27d ago
2
–
running
1
Thu 1 Oct, 16:19 UTC27d ago
2
–
0.3 days
1
Thu 1 Oct, 07:09 UTC27d ago
1
–
0.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly?
You'll see [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly listed in North America, tagged NA. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 115.42.46.200:28015.
How dependable is [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly, and is it online at the moment?
The server is up: [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly is online now. The uptime it reports puts the last restart at about 16 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly run?
It never fell below 38 server fps in the last 48 hours, averaging 88. At its peak, it held 96,449 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,242 MB. Players feel lag when fps drops and entities pile up.
What Rust version is [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly on?
Rust network protocol 2635 and build 168909 on Windows is what [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly wipe, and how often?
Once a month, [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 27 days 7 hours have passed since this world was made. The tags show a monthly wipe schedule.
What happens on [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly when wipe day arrives?
The average peak on its recent wipes was 2 players. Peak numbers came 34 hours into the latest wipe.
Player numbers
What position does [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly hold in the rankings?
Over the last seven days, [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly has #3,361 for player hours, in the top 15% of all ranked servers and #552 in North America. It comes #214 among servers in the quad group.
Is [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly a busy server?
[US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly is showing 5 players right now, with 50 slots in total. Averaging 1 players over seven days, it peaked at 4. The busiest time in the last 48 hours was 16:00 UTC, with an average of 2 players.
Tags
What do [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly's tags stand for?
You'll see [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts4 (Group limit): No team may go above 4; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly?
Rust Server Score lists that include [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly: 3x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 3x.
Rules and settings
Which rules does [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly enforce, and what are its settings?
[US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly sets gather at 3x, as its name suggests. You can have up to 4 players in a group (quad). You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
A procedural map of size 3,500 and seed 1520322971, generated by the game, is what [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
How to join
What is the way to join [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly?
To connect, start Rust, press F1, and type client.connect 115.42.46.200:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/SAJC4jrgvZ.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts4
Group limitNo team may go above 4.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).