On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now5/ 4012% full
7-day average3peak 13
Rank#1,773top 8% · #173 in EA
Last wipe16h agobiweekly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
8/ 100
F
A quiet classroom so far: 3 of 40 on average. Plenty of space to grow.
Standingrank on player hours
92/ 100
A
Well up the rankings: #1,773 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 95 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 216 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 8% of all ranked servers, top 31% in EA, and #89 of the quad servers (top 11%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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··W·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h.
The force wipe · high confidence
Coming wipes
7d 16hThu 5 Nov, 19:00 UTCFW
13d 7hWed 11 Nov, 10:48 UTC
27d 7hWed 25 Nov, 10:48 UTC
35d 16hThu 3 Dec, 19:00 UTCFW
41d 7hWed 9 Dec, 10:48 UTC
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 10:48 UTC16h ago
–
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does VNZ Rust 3X PvE Zombie | VN/SEA sit?
In Asia, according to its own listing, sits VNZ Rust 3X PvE Zombie | VN/SEA, with the EA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 116.108.184.193:28015 is the address to use.
How reliable is VNZ Rust 3X PvE Zombie | VN/SEA, and is it up?
Right now, VNZ Rust 3X PvE Zombie | VN/SEA is online. According to its reported uptime, the last restart was about 3 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 14 October 2026, Rust Server Score saw it for the first time.
Does VNZ Rust 3X PvE Zombie | VN/SEA perform well?
It never fell below 63 server fps in the last 48 hours, averaging 95. Up to 109,437 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,631 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does VNZ Rust 3X PvE Zombie | VN/SEA sit?
The server VNZ Rust 3X PvE Zombie | VN/SEA is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does VNZ Rust 3X PvE Zombie | VN/SEA wipe, and how often?
Too few wipes on VNZ Rust 3X PvE Zombie | VN/SEA are recorded to confirm the schedule, so its tag guides the prediction. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 16 hours have passed since this world was made. A fortnightly wipe schedule appears in its tags.
Population
Where does VNZ Rust 3X PvE Zombie | VN/SEA place in the wider field of Rust servers?
In Asia, VNZ Rust 3X PvE Zombie | VN/SEA is #173, and overall it is #1,773 on player hours over the last seven days, in the top 8% of all ranked servers. In the quad group, it ranks #89.
What does the population on VNZ Rust 3X PvE Zombie | VN/SEA look like?
VNZ Rust 3X PvE Zombie | VN/SEA is showing 5 players right now, with 40 slots in total. Averaging 3 players over seven days, it peaked at 13. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 6 players.
Lists and filters
What do VNZ Rust 3X PvE Zombie | VN/SEA's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): Its slot count is 40; ts4 (Group limit): Teams cap out at 4; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EA (East Asia): The server browser lists it under East Asia are the tags VNZ Rust 3X PvE Zombie | VN/SEA publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who is behind VNZ Rust 3X PvE Zombie | VN/SEA?
Among all the servers we track, only VNZ Rust 3X PvE Zombie | VN/SEA publishes this vnzrust.duckdns.org hostname.
Where does VNZ Rust 3X PvE Zombie | VN/SEA appear in the Rust Server Score lists and filters?
Rust Server Score lists that include VNZ Rust 3X PvE Zombie | VN/SEA: 3x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Rust zombie servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 3x.
Map and rules
How is VNZ Rust 3X PvE Zombie | VN/SEA set up, and what rules does it keep?
Going by its name, VNZ Rust 3X PvE Zombie | VN/SEA runs 3x gather. The cap on group size is 4 players (quad). pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on VNZ Rust 3X PvE Zombie | VN/SEA?
VNZ Rust 3X PvE Zombie | VN/SEA runs a game-generated procedural map at size 4,250, seed 1717382886. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join VNZ Rust 3X PvE Zombie | VN/SEA?
Enter client.connect 116.108.184.193:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/s3yJtFbGVC.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts4,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max playersIts slot count is 40.
ts4
Group limitTeams cap out at 4.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).