On the class lists: D (52), with population over 48 hours and no performance mark.
Players now1/ 512% full
7-day average2peak 9
Rank#2,126top 10% · #203 in EA
Last wipe5d agobiweekly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 2 of 51 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,126 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 90 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
67/ 100
C+
Climbing fast: up 709 places this week.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers, top 36% in EA, and #117 of the quad servers (top 14%). Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h.
The force wipe · high confidence
usual gap35 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 11.5
Coming wipes
8d 0hThu 5 Nov, 19:00 UTCFW
29d 0hThu 26 Nov, 19:12 UTC
36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 22 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 8, 39 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 19:12 UTC5d ago
8
–
running
0
Thu 1 Oct, 19:13 UTCFW26d ago
8
halved by day 19
21 days
0
Thu 17 Sep, 19:14 UTC40d ago
4
halved by day 4
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [RU] RCVL_25Rus PVE/PVP Four based in?
You'll see [RU] RCVL_25Rus PVE/PVP Four listed in Asia, tagged EA. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 95.154.95.23:28015.
How dependable is [RU] RCVL_25Rus PVE/PVP Four, and is it online at the moment?
You can join now: [RU] RCVL_25Rus PVE/PVP Four is online. According to its reported uptime, the last restart was about 21 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is [RU] RCVL_25Rus PVE/PVP Four smooth to play on?
The average over the last 48 hours was 90 server fps, and it never went below 43. At its peak, it held 119,028 entities, including buildings, deployables and all else in the world. Up to 4,595 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [RU] RCVL_25Rus PVE/PVP Four running?
You will find [RU] RCVL_25Rus PVE/PVP Four on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does [RU] RCVL_25Rus PVE/PVP Four wipe, and how often?
Its wipe pattern: [RU] RCVL_25Rus PVE/PVP Four wipes every 5 weeks on Thursday at 19:12 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 5 days 22 hours have passed since this world was made. Its tags say it wipes every two weeks.
What happens on [RU] RCVL_25Rus PVE/PVP Four when wipe day arrives?
Recent wipes have peaked at 7 players on average. The crowd on the latest wipe was largest 39 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 11.5 in the wipes where it did not hold.
Player count
What position does [RU] RCVL_25Rus PVE/PVP Four hold in the rankings?
In Asia, [RU] RCVL_25Rus PVE/PVP Four is #203, and overall it is #2,126 on player hours over the last seven days, in the top 10% of all ranked servers. In the quad group, it ranks #117.
What does the population on [RU] RCVL_25Rus PVE/PVP Four look like?
With 51 slots available, [RU] RCVL_25Rus PVE/PVP Four currently has 1 players. The seven-day average is 2 players, with a peak of 9. Over the last 48 hours, the peak hour was 10:00 UTC, averaging 6 players.
Lists and filters
What is meant by the tags on [RU] RCVL_25Rus PVE/PVP Four?
You'll see [RU] RCVL_25Rus PVE/PVP Four tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp51 (Max players): 51 slots are available; ts4 (Group limit): No team may go above 4; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): You will find it under East Asia in the browser in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [RU] RCVL_25Rus PVE/PVP Four?
These Rust Server Score lists count [RU] RCVL_25Rus PVE/PVP Four among them: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week.
Map and rules
Which rules does [RU] RCVL_25Rus PVE/PVP Four enforce, and what are its settings?
The name of [RU] RCVL_25Rus PVE/PVP Four gives no gather rate. You can have up to 4 players in a group (quad). pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [RU] RCVL_25Rus PVE/PVP Four?
[RU] RCVL_25Rus PVE/PVP Four runs a game-generated procedural map at size 4,250, seed 20261023. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join [RU] RCVL_25Rus PVE/PVP Four?
Enter client.connect 95.154.95.23:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://m.vk.com/rcvl_rust.
Server tags
what each one means
Published asmp51,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts4,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp51
Max players51 slots are available.
ts4
Group limitNo team may go above 4.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).