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Every Rust server graded on real, live numbers. 54,200 players on the roll · 11,747 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 116.202.139.157:28015
Name of server

MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad

RegisterAbsentOffline
Region–
Address116.202.139.157:28015
Last checked23d ago
biweekly wipes carbonpremium
Launch Rust and join Website
Overall grade

Not there yet

33 out of 100, the average of 3 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,983top 71%
Last wipe24d agobiweekly schedule
Next wipe3d 14hSun 1 Nov, 13:38 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,983 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 21/ 100 Lost ground: down 9,112 places this week. A strong wipe could turn it round.

A term to build on. Strongest in wipe hold (D); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 13:38 UTC, in 3d 14h. Its biweekly schedule tag · low confidence

usual gap7.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 12

Coming wipes

  • 3d 14hSun 1 Nov, 13:38 UTC
  • 7d 19hThu 5 Nov, 19:00 UTCFW
  • 17d 14hSun 15 Nov, 13:38 UTC
  • 31d 14hSun 29 Nov, 13:38 UTC
  • 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:38 UTC24d ago 1 – running 0
Fri 2 Oct, 11:11 UTC26d ago 1 held half 2.1 days 0
Fri 18 Sep, 17:08 UTC40d ago 1 halved by day 12 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
74 / 200
Rustafied.com - EU Medium - Large
EU · groups of 16+ · biweekly · 132 on average
29 / 100
Rustopia.gg - US Medium
NA · groups of 12+ · biweekly · 100 on average
49 / 200
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 70 on average
35 / 200
Rustoria.co - SEA Medium
EA · groups of 16+ · biweekly · 67 on average
9 / 200
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com
EA · groups of 8+ · biweekly · 42 on average
14 / 215

Quick answers

from the figures on this page

About the server

In what location does MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad sit?

No region is published for MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 116.202.139.157:28015.

Is MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad up, and how steady is its uptime?

At this moment, MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad is offline; the last time it was seen was 23 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

Which Rust version is MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad running?

Rust network protocol 2634 and build 166652 on Windows is what MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

On what schedule does MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad reset?

Its tag sets the prediction, as the record holds too few of MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad's wipes to confirm its schedule. It is due to wipe next on Sunday 1 November at 13:38 UTC. The world it runs now was created 24 days 9 hours. Its tags say it wipes every two weeks.

What happens on MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 0 hours after it began. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. Day 12 is when it sank below half in the wipes that did not hold.

Population

Where does MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad place in the wider field of Rust servers?

In the top 71% of all ranked servers, MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad sits at #15,983 for player hours over the last seven days.

How many players does MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad usually have?

MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad is offline at the moment; the last time it was seen was 23 days 12 hours ago.

Tags and filters

How should you read the tags on MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad?

The game's browser takes its cue from the tags MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): Every two weeks it wipes; ^y (Carbon): Carbon provides the plugin framework here; ^q (Premium): Joining requires premium status on Rust. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad appear in the Rust Server Score lists and filters?

Rust Server Score lists that include MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Rules and settings

How is MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad set up, and what rules does it keep?

Nothing in the name of MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. Plugins on it number Carbon. Joining requires premium status on Rust. You are covered by VAC, Valve's anti-cheat.

Which map is in play on MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad?

A procedural map of size 4,500 and seed 88235019, generated by the game, is what MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How do you get onto MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad?

To connect, start Rust, press F1, and type client.connect 116.202.139.157:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. Joining requires premium status on Rust. You can find its website at https://link.mgcdrp.de/discord.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^y,^b,gmrust,cs166652,^q,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp100
Max players Its slot count is 100.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^y
Carbon Carbon provides the plugin framework here.
^q
Premium Joining requires premium status on Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.