On the class lists: F (37), with population over 48 hours and no performance mark.
Players now0/ 1750% full
7-day average3peak 11
Rank#2,226top 10% · #218 in EA
Last wipe5d agoweekly schedule
Next wipe1d 12hFri 30 Oct, 07:26 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 3 of 175 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,226 on player hours.
Uptimehours on the list, last 48
2/ 100
F
Attendance needs work: on the list only 1 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 132 server fps on average.
Wipeskeeping the crowd after a wipe
25/ 100
F
Needs to keep more players after wipe day: 25% of wipes kept half their crowd.
Momentumrank now against a week ago
66/ 100
C+
Climbing fast: up 714 places this week.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers, top 39% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 07:26 UTC, in 1d 12h.
Every other Friday at 07:26 and every other Friday at 13:19 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held25%else halves by day 4
Coming wipes
1d 12hFri 30 Oct, 07:26 UTC
8d 0hThu 5 Nov, 19:00 UTCFW
8d 18hFri 6 Nov, 13:19 UTC
15d 12hFri 13 Nov, 07:26 UTC
22d 18hFri 20 Nov, 13:19 UTC
29d 12hFri 27 Nov, 07:26 UTC
36d 0hThu 3 Dec, 19:00 UTCFW
36d 18hFri 4 Dec, 13:19 UTC
The first 48 hours of its last wipes
Fri 23 OctFri 16 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 11, 29 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 13:19 UTC5d ago
11
–
running
0
Fri 16 Oct, 07:26 UTC12d ago
2
✓ held half
7.2 days
0
Fri 9 Oct, 12:39 UTC19d ago
5
halved by day 2
6.8 days
0
Fri 2 Oct, 08:46 UTC26d ago
5
halved by day 4
7.2 days
0
Fri 25 Sep, 13:55 UTC33d ago
7
halved by day 5
6.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 10.23?
The EA tag on [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 10.23 puts it in Asia. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 116.34.221.154:28115.
How dependable is [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 10.23, and is it online at the moment?
The server is down: [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 10.23 is offline now, with the last sighting 47 hours ago. About 22 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 139 of 168 hours, or 83% of the time. The first sighting by Rust Server Score was on 18 September 2026.
Is [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 10.23 smooth to play on?
It averaged 132 server fps over the last 48 hours, with a low of 132. Up to 98,265 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,023 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 10.23 on?
The server [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 10.23 is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 10.23 wipe its map?
Its wipe pattern: [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 10.23 wipes every other Friday at 07:26 and every other Friday at 13:19 UTC. Friday 30 October at 07:26 UTC is the date set for its next wipe. 5 days 5 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
What happens on [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 10.23 when wipe day arrives?
The average peak on its recent wipes was 6 players. Peak numbers came 29 hours into the latest wipe. Half the peak held until the next wipe in 25% of its recent wipes. In the other wipes it slipped under half by day 4.
Player count
What position does [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 10.23 hold in the rankings?
In Asia, [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 10.23 is #218, and overall it is #2,226 on player hours over the last seven days, in the top 10% of all ranked servers.
Is [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 10.23 a busy server?
The last sighting of [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 10.23 was 47 hours ago, and it is offline right now. Averaging 3 players over seven days, it peaked at 11.
Tags
What is meant by the tags on [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 10.23?
gmvanilla (Game mode): You play vanilla survival here; mp175 (Max players): The server holds 175 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): The server browser lists it under East Asia are the tags [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 10.23 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 10.23?
Rust Server Score lists that include [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 10.23: Best community servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Rules and settings
How is [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 10.23 set up, and what rules does it keep?
Nothing in the name of [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 10.23 states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. The plugin count runs to Oxide. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 10.23?
A procedural map of size 3,200 and seed 86652, generated by the game, is what [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 10.23 runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 10.23?
To connect, start Rust, press F1, and type client.connect 116.34.221.154:28115. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://nahidarust.duckdns.org/.
Server tags
what each one means
Published asmp175,ptrak,$r?,v2635,^w,^v,EA,gmvanilla,cs168909,ts8,^o
Game
gmvanilla
Game modeYou play vanilla survival here.
mp175
Max playersThe server holds 175 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).