A quiet classroom so far: 2 of 50 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,148 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
61/ 100
C
Moving up: up 483 places this week.
A term to build on.
Strongest in uptime (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers, top 28% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h.
The force wipe · high confidence
usual gap21 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 3.5
Coming wipes
8d 13hThu 5 Nov, 19:00 UTCFW
15d 16hThu 12 Nov, 21:48 UTC
36d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 7, 10 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 21:48 UTC5d ago
7
–
running
0
Thu 15 Oct, 10:24 UTC12d ago
7
halved by day 3
7.5 days
1
Thu 1 Oct, 21:22 UTCFW26d ago
9
halved by day 5
13.5 days
0
Thu 24 Sep, 21:24 UTC33d ago
12
halved by day 3
7 days
0
Thu 17 Sep, 21:28 UTC40d ago
8
halved by day 4
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see Alone & Afraid listed in Oceania, tagged OC. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 116.90.73.233:28015.
Is Alone & Afraid up, and how steady is its uptime?
The server is up: Alone & Afraid is online now. About 15 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does Alone & Afraid run?
It averaged 30 server fps over the last 48 hours, with a low of 30. Up to 110,340 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 6,967 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does Alone & Afraid sit?
The server Alone & Afraid is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does Alone & Afraid reset?
The wipe rhythm on Alone & Afraid is every 3 weeks on Thursday at 21:48 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 5 days 7 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on Alone & Afraid?
Across its recent wipes, the busiest moments averaged 8 players. 10 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 3.5 in the wipes where it did not hold.
Player numbers
Where does Alone & Afraid sit among Rust servers?
Over the last seven days, Alone & Afraid has #2,148 for player hours, in the top 10% of all ranked servers and #59 in Oceania.
What does the population on Alone & Afraid look like?
Right now, 1 players are on Alone & Afraid, which has 50 slots. It peaked at 7 and averaged 2 players over the last seven days. The highest average in the last 48 hours came at 08:00 UTC, with 4 players.
Tags
What is meant by the tags on Alone & Afraid?
gmhardcore (Game mode): The ruleset is hardcore, the harsher one; mp50 (Max players): 50 slots are available; ts0 (Group limit): You cannot form teams here; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^h (Hardcore): Fewer helpers and harsher survival: that is Facepunch's hardcore mode; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; OC (Oceania): You will find it under Oceania in the browser are the tags Alone & Afraid publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Alone & Afraid?
These Rust Server Score lists count Alone & Afraid among them: Oceania Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Oceania; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Hardcore ^h, Modded ^z and Carbon ^y; Wipe schedule: Every two weeks; Last wipe: In the last week.
Map and rules
What settings and rules apply on Alone & Afraid?
You will find no gather rate in the name of Alone & Afraid. It publishes no limit on group size. hardcore is the mode here, Facepunch's most punishing mode. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Alone & Afraid uses?
Alone & Afraid runs a map the game generates, procedural and size 4,250.
Getting in
What is the way to join Alone & Afraid?
To connect, start Rust, press F1, and type client.connect 116.90.73.233:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^b,^h,OC,gmhardcore,cs168909,ts0
Game
gmhardcore
Game modeThe ruleset is hardcore, the harsher one.
mp50
Max players50 slots are available.
ts0
Group limitYou cannot form teams here.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Difficulty
^h
HardcoreFewer helpers and harsher survival: that is Facepunch's hardcore mode.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
OC
OceaniaYou will find it under Oceania in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); wipes are the one to work on (F).