On the class lists: D (47), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average3peak 11
Rank#1,902top 9% · #51 in OC
Last wipe13d agobiweekly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 3 of 100 on average. Plenty of space to grow.
Standingrank on player hours
91/ 100
A
Well up the rankings: #1,902 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 127 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 9% of all ranked servers, top 24% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 3
Coming wipes
7d 0hThu 5 Nov, 19:00 UTCFW
14d 0hThu 12 Nov, 19:01 UTC
35d 0hThu 3 Dec, 19:00 UTCFW
42d 0hThu 10 Dec, 19:01 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 9, 32 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 19:01 UTC13d ago
9
–
running
0
Thu 1 Oct, 18:01 UTCFW28d ago
10
halved by day 4
14 days
1
Thu 17 Sep, 18:01 UTC42d ago
7
halved by day 2
14 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rusty Coights All Rusty Adventures?
The OC tag on Rusty Coights All Rusty Adventures puts it in Oceania. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 51.161.218.250:27059.
How dependable is Rusty Coights All Rusty Adventures, and is it online at the moment?
You can join now: Rusty Coights All Rusty Adventures is online. About 22 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does Rusty Coights All Rusty Adventures perform well?
The average over the last 48 hours was 30 server fps, and it never went below 30. Buildings, deployables and everything else in the world added up to as many as 167,885 entities. At its highest, it used 3,812 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Rusty Coights All Rusty Adventures running?
You will find Rusty Coights All Rusty Adventures on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does Rusty Coights All Rusty Adventures reset?
Its wipe pattern: Rusty Coights All Rusty Adventures wipes every 4 weeks on Thursday at 19:01 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 13 days 23 hours. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on Rusty Coights All Rusty Adventures?
Across its recent wipes, the busiest moments averaged 9 players. 32 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 3.
Player numbers
Where does Rusty Coights All Rusty Adventures place in the wider field of Rust servers?
Over the last seven days, Rusty Coights All Rusty Adventures has #1,902 for player hours, in the top 9% of all ranked servers and #51 in Oceania.
What does the population on Rusty Coights All Rusty Adventures look like?
Rusty Coights All Rusty Adventures is showing 1 players right now, with 100 slots in total. It peaked at 11 and averaged 3 players over the last seven days. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 3 players.
Lists and filters
How should you read the tags on Rusty Coights All Rusty Adventures?
You'll see Rusty Coights All Rusty Adventures tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^y (Carbon): The plugin framework in use is Carbon; OC (Oceania): The server browser lists it under Oceania in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which person or group runs Rusty Coights All Rusty Adventures?
No other server we track uses the rustycoight.com hostname that Rusty Coights All Rusty Adventures publishes.
Where does Rusty Coights All Rusty Adventures appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Rusty Coights All Rusty Adventures: Oceania Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server rules
Which rules does Rusty Coights All Rusty Adventures enforce, and what are its settings?
You will find no gather rate in the name of Rusty Coights All Rusty Adventures. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. Carbon plugins are running on it. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
Rusty Coights All Rusty Adventures runs which map?
A procedural map of size 3,800 and seed 1337, generated by the game, is what Rusty Coights All Rusty Adventures runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Generation.
How to join
How should you connect to Rusty Coights All Rusty Adventures?
To connect, start Rust, press F1, and type client.connect 51.161.218.250:27059. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://www.rustycoight.com.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^y,^b,^v,OC,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^y
CarbonThe plugin framework in use is Carbon.
Region
OC
OceaniaThe server browser lists it under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); wipes are the one to work on (F).