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Every Rust server graded on real, live numbers. 79,944 players on the roll · 11,805 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 117.90.232.57:28020
Name of server

SCPVE - TEST - RICK

RegisterAbsentOffline
RegionEA
Address117.90.232.57:28020
Last checked43d ago
pvesoftcore
Launch Rust and join
Overall grade

Not graded yet

Too few figures to grade yet

Players now 0/ 5 0% full
7-day average0peak –
Rank#15,468#495 in EA
Last wipe43d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours unmarked Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

Not enough figures yet to write a report. Check back after a few days on the list.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
1 / 100
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 14 on average
14 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
8 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ
groups of 8+ · 3 on average
2 / 30
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
4 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
1 / 200

Quick answers

from the figures on this page

About the server

Where in the world is SCPVE - TEST - RICK?

You'll see SCPVE - TEST - RICK listed in Asia, tagged EA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 117.90.232.57:28020.

How dependable is SCPVE - TEST - RICK, and is it online at the moment?

The server is down: SCPVE - TEST - RICK is offline now, with the last sighting 43 days 9 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 15 September 2026, Rust Server Score saw it for the first time.

What Rust version is SCPVE - TEST - RICK on?

Rust network protocol 2633 and build 164259 on Windows is what SCPVE - TEST - RICK runs. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

How frequently does SCPVE - TEST - RICK wipe its map?

The record holds too few of SCPVE - TEST - RICK's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 43 days 12 hours.

Population

What position does SCPVE - TEST - RICK hold in the rankings?

In Asia, SCPVE - TEST - RICK is #495, and overall it is #15,468 on player hours over the last seven days, in the top – of all ranked servers.

How many players does SCPVE - TEST - RICK usually have?

It has been 43 days 9 hours since SCPVE - TEST - RICK was last seen, and it is offline right now.

Lists and filters

What is meant by the tags on SCPVE - TEST - RICK?

You'll see SCPVE - TEST - RICK tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): Join only if your game runs protocol 2633; cs164259 (Build): The game build is 164259; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^s (Softcore): On death you keep part of your inventory: that is Facepunch's easier mode; ^k (Build server): Design and practise your bases here; ^p (PvE): The danger comes from the world, not from other players; EA (East Asia): The server browser lists it under East Asia in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show SCPVE - TEST - RICK?

Rust Server Score lists that include SCPVE - TEST - RICK: Rust build and creative servers and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p and Build server ^k; Group limit: 5 or more.

Map and rules

What settings and rules apply on SCPVE - TEST - RICK?

Nothing in the name of SCPVE - TEST - RICK states a gather rate. The default of 8 players applies as the group cap. You get softcore here, Facepunch's easier setting, with part of your loot kept. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. The server does not run VAC, Valve's anti-cheat.

SCPVE - TEST - RICK runs which map?

SCPVE - TEST - RICK runs a procedural map, which the game generates.

How to join

How should you connect to SCPVE - TEST - RICK?

To connect, start Rust, press F1, and type client.connect 117.90.232.57:28020. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,^s,^k,EA,^p,gmrust,cs164259,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp5
Max players The server holds 5 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2633
Protocol Join only if your game runs protocol 2633.
cs164259
Build The game build is 164259.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Difficulty

^s
Softcore On death you keep part of your inventory: that is Facepunch's easier mode.

Gameplay

^k
Build server Design and practise your bases here.
^p
PvE The danger comes from the world, not from other players.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.