On the class lists: C (62), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average13peak 41
Rank#812top 4% · #62 in EA
Last wipe5d agoweekly schedule
Next wipe1d 10hFri 30 Oct, 09:07 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
9/ 100
F
A quiet classroom so far: 13 of 150 on average. Plenty of space to grow.
Standingrank on player hours
96/ 100
A+
Well up the rankings: #812 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
89/ 100
A−
Mostly smooth: 53 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
63/ 100
C
Moving up: up 210 places this week.
A steady term.
Strongest in standing (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 4% of all ranked servers, top 11% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 09:07 UTC, in 1d 10h.
Its weekly schedule tag · low confidence
usual gap6 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak36players, last three wipes
crowd held50%else halves by day 3.5
Coming wipes
1d 10hFri 30 Oct, 09:07 UTC
7d 20hThu 5 Nov, 19:00 UTCFW
8d 10hFri 6 Nov, 09:07 UTC
15d 10hFri 13 Nov, 09:07 UTC
22d 10hFri 20 Nov, 09:07 UTC
29d 10hFri 27 Nov, 09:07 UTC
35d 20hThu 3 Dec, 19:00 UTCFW
36d 10hFri 4 Dec, 09:07 UTC
The first 48 hours of its last wipes
Fri 23 OctSat 17 OctFri 16 Oct
Players each hour, from the hour of the wipe. The latest peaked at 41, 27 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 09:07 UTC5d ago
41
–
running
3
Sat 17 Oct, 09:59 UTC11d ago
23
✓ held half
6 days
4
Fri 16 Oct, 09:08 UTC12d ago
45
–
1 days
3
Fri 9 Oct, 09:08 UTC19d ago
32
halved by day 5
7 days
0
Fri 2 Oct, 15:21 UTC26d ago
2
✓ held half
6.7 days
0
Tue 29 Sep, 12:07 UTC29d ago
5
halved by day 2
3.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [JP] Japan Kyushu Main 初心者鯖?
In Asia, according to its own listing, sits [JP] Japan Kyushu Main 初心者鯖, with the EA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 118.27.226.8:28015.
How reliable is [JP] Japan Kyushu Main 初心者鯖, and is it up?
Right now, [JP] Japan Kyushu Main 初心者鯖 is online. About 3 days ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 29 September 2026, Rust Server Score saw it for the first time.
Does [JP] Japan Kyushu Main 初心者鯖 perform well?
The average over the last 48 hours was 53 server fps, and it never went below 44. At its peak, it held 142,074 entities, including buildings, deployables and all else in the world. At its highest, it used 5,139 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does [JP] Japan Kyushu Main 初心者鯖 sit?
The server [JP] Japan Kyushu Main 初心者鯖 is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does [JP] Japan Kyushu Main 初心者鯖 wipe, and how often?
The prediction follows its tag, because too few of [JP] Japan Kyushu Main 初心者鯖's wipes are on record to confirm the schedule. It is due to wipe next on Friday 30 October at 09:07 UTC. It has been running its current world for 5 days 13 hours. The tags carry a weekly wipe schedule.
What should you expect from wipe day on [JP] Japan Kyushu Main 初心者鯖?
Recent wipes have peaked at 36 players on average. The crowd on the latest wipe was largest 27 hours after it began. Half the peak held until the next wipe in 50% of its recent wipes. In the other wipes it slipped under half by day 3.5.
Player count
Where does [JP] Japan Kyushu Main 初心者鯖 sit among Rust servers?
Over the last seven days, [JP] Japan Kyushu Main 初心者鯖 has #812 for player hours, in the top 4% of all ranked servers and #62 in Asia.
Is [JP] Japan Kyushu Main 初心者鯖 a busy server?
[JP] Japan Kyushu Main 初心者鯖 is showing 0 players right now, with 150 slots in total. It peaked at 41 and averaged 13 players over the last seven days. The busiest time in the last 48 hours was 14:00 UTC, with an average of 23 players.
Lists and filters
What is meant by the tags on [JP] Japan Kyushu Main 初心者鯖?
The game's browser takes its cue from the tags [JP] Japan Kyushu Main 初心者鯖 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): 150 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; EA (East Asia): In the server browser it appears under East Asia. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [JP] Japan Kyushu Main 初心者鯖 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [JP] Japan Kyushu Main 初心者鯖 among them: Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Average players: 10+ on average.
Server rules
What settings and rules apply on [JP] Japan Kyushu Main 初心者鯖?
Nothing in the name of [JP] Japan Kyushu Main 初心者鯖 states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Which map is in play on [JP] Japan Kyushu Main 初心者鯖?
A procedural map of size 4,500 and seed 1557609126, generated by the game, is what [JP] Japan Kyushu Main 初心者鯖 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join [JP] Japan Kyushu Main 初心者鯖?
Enter client.connect 118.27.226.8:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/GDvhtNegh.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^w,^v,EA,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp150
Max players150 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Region
EA
East AsiaIn the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in standing (A+); population is the one to work on (F).