On the class lists: C (62), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average2peak 13
Rank#2,135top 10% · #222 in EA
Last wipe12d agobiweekly schedule
Next wipe1d 22hThu 29 Oct, 20:45 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 2 of 50 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,135 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 131 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
57/ 100
C−
Moving up: up 296 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers, top 41% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 29 October, 20:45 UTC, in 1d 22h.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see PVE 서버 listed in Asia, tagged EA. Rust Server Score takes the server's word for its location and does not trace the hardware. 119.200.9.67:28015 is the address to use.
How dependable is PVE 서버, and is it online at the moment?
Right now, PVE 서버 is online. About 23 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 15 October 2026, Rust Server Score saw it for the first time.
Is PVE 서버 smooth to play on?
It averaged 131 server fps over the last 48 hours, with a low of 94. Up to 104,059 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,209 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is PVE 서버 on?
Rust network protocol 2635 and build 168909 on Windows is what PVE 서버 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does PVE 서버 wipe its map?
The next wipe on PVE 서버 is a projection from biweekly: 14 days after its last wipe. It is due to wipe next on Thursday 29 October at 20:45 UTC. It has been running its current world for 12 days 1 hours. Its tags say it wipes every two weeks.
Population
Where does PVE 서버 place in the wider field of Rust servers?
In Asia, PVE 서버 is #222, and overall it is #2,135 on player hours over the last seven days, in the top 10% of all ranked servers.
Is PVE 서버 a busy server?
PVE 서버 is showing 0 players right now, with 50 slots in total. The seven-day average is 2 players, with a peak of 13. The busiest time in the last 48 hours was 14:00 UTC, with an average of 4 players.
Tags
What do PVE 서버's tags stand for?
You'll see PVE 서버 tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EA (East Asia): In the server browser it appears under East Asia in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show PVE 서버?
Rust Server Score lists that include PVE 서버: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server rules
How is PVE 서버 set up, and what rules does it keep?
Nothing in the name of PVE 서버 states a gather rate. The default of 8 players applies as the group cap. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on PVE 서버?
PVE 서버 runs a game-generated procedural map at size 4,000, seed 1103132045. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join PVE 서버?
Enter client.connect 119.200.9.67:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/MHbCfNPVy2.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EA
East AsiaIn the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).