Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
No rank history yet.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Friday 30 October, 07:31 UTC, in 1d 1h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 09.11 sit?
The EA tag on [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 09.11 puts it in Asia. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 119.71.209.86:28115.
How reliable is [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 09.11, and is it up?
The server is down: [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 09.11 is offline now, with the last sighting 45 days 15 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
What Rust version is [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 09.11 on?
You will find [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 09.11 on Rust network protocol 2633 and build 163493, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 09.11 wipe its map?
weekly: 7 days after its last wipe gives the basis for estimating [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 09.11's next wipe. Expect the next wipe on Friday 30 October at 07:31 UTC. It has been running its current world for 47 days 22 hours. The tags carry a weekly wipe schedule.
Player count
What does the population on [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 09.11 look like?
It has been 45 days 15 hours since [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 09.11 was last seen, and it is offline right now.
Tags and filters
How should you read the tags on [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 09.11?
The game's browser takes its cue from the tags [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 09.11 has set: gmvanilla (Game mode): You play vanilla survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs163493 (Build): Build number: 163493; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): In the server browser it appears under East Asia. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 09.11?
These Rust Server Score lists count [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 09.11 among them: Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Server rules
Which rules does [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 09.11 enforce, and what are its settings?
Nothing in the name of [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 09.11 states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. Oxide plugins are running on it. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 09.11 uses?
The game generates a procedural map for [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 09.11.
Connecting
What is the way to join [KR/JP]푸리나서버/Quad/자원밀도2배/WIPE 09.11?
Enter client.connect 119.71.209.86:28115 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^w,^v,EA,gmvanilla,cs163493,ts8,^o
Game
gmvanilla
Game modeYou play vanilla survival here.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs163493
BuildBuild number: 163493.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Region
EA
East AsiaIn the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.