No wipesresets14 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 350 on average. Plenty of space to grow.
Standingrank on player hours
70/ 100
B−
Holds a respectable place: #6,653 on player hours.
Uptimehours on the list, last 48
29/ 100
F
Attendance needs work: on the list only 14 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in standing (B−); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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·W·W
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 10:32 UTC11h ago
–
–
–
1
Thu 29 Oct, 09:53 UTC12h ago
–
–
–
1
Tue 27 Oct, 20:34 UTC2d ago
–
–
–
0
Tue 27 Oct, 17:19 UTC2d ago
–
–
–
1
Tue 27 Oct, 16:12 UTC2d ago
–
–
–
1
Tue 27 Oct, 13:50 UTC2d ago
–
–
–
1
Tue 27 Oct, 13:40 UTC2d ago
–
–
–
1
Tue 27 Oct, 13:23 UTC2d ago
–
–
–
1
Tue 27 Oct, 12:58 UTC2d ago
–
–
–
0
Tue 27 Oct, 12:48 UTC2d ago
–
–
–
1
Tue 27 Oct, 12:38 UTC2d ago
–
–
–
1
Tue 27 Oct, 12:02 UTC2d ago
–
–
–
1
Tue 27 Oct, 09:18 UTC2d ago
–
–
–
0
Tue 27 Oct, 08:52 UTC2d ago
–
–
–
1
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region tag appears for [SEA] RustLab : Beta, but the name suggests Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 124.120.156.147:28015 is the address to use.
Is [SEA] RustLab : Beta up, and how steady is its uptime?
The server is down: [SEA] RustLab : Beta is offline now, with the last sighting 6 hours ago. For the last 1 full day, it was up 6 of 24 hours, or 25% of the time. It was first seen by Rust Server Score on 27 October 2026.
What Rust version is [SEA] RustLab : Beta on?
The server [SEA] RustLab : Beta is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does [SEA] RustLab : Beta wipe, and how often?
None of the resets on [SEA] RustLab : Beta is a wipe: the world is remade every few hours and no schedule is kept.
Player numbers
Where does [SEA] RustLab : Beta place in the wider field of Rust servers?
In the top 30% of all ranked servers, [SEA] RustLab : Beta sits at #6,653 for player hours over the last seven days.
Is [SEA] RustLab : Beta a busy server?
The last sighting of [SEA] RustLab : Beta was 6 hours ago, and it is offline right now. Averaging 1 players over seven days, it peaked at 3. The busiest time in the last 48 hours was 23:00 UTC, with an average of 1 players.
Lists and filters
What do [SEA] RustLab : Beta's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp350 (Max players): 350 slots are available; ts16 (Group limit): Teams cap out at 16; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags [SEA] RustLab : Beta publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [SEA] RustLab : Beta?
These Rust Server Score lists count [SEA] RustLab : Beta among them: Modded Rust servers, graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server rules
Which rules does [SEA] RustLab : Beta enforce, and what are its settings?
The name of [SEA] RustLab : Beta gives no gather rate. A group here can reach 16 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [SEA] RustLab : Beta?
A procedural map of size 3,500 and seed 1906473059, generated by the game, is what [SEA] RustLab : Beta runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join [SEA] RustLab : Beta?
Enter client.connect 124.120.156.147:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp350,ptrak,$r?,v2635,gmrust,cs168909,ts16,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp350
Max players350 slots are available.
ts16
Group limitTeams cap out at 16.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (B−); population is the one to work on (F).