On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average1peak 4
Rank#4,037top 18% · #323 in EA
Last wipe13d agobiweekly schedule
Next wipe14hFri 30 Oct, 10:51 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
82/ 100
B+
Holds a respectable place: #4,037 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 101 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
33/ 100
F
Lost ground: down 1,371 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 18% of all ranked servers, top 60% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 10:51 UTC, in 14h.
Its biweekly schedule tag · low confidence
usual gap14.4 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 6
Coming wipes
14hFri 30 Oct, 10:51 UTC
6d 23hThu 5 Nov, 19:00 UTCFW
14d 14hFri 13 Nov, 10:51 UTC
28d 14hFri 27 Nov, 10:51 UTC
34d 23hThu 3 Dec, 19:00 UTCFW
42d 14hFri 11 Dec, 10:51 UTC
The first 48 hours of its last wipes
Fri 16 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 7, 41 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 10:51 UTC13d ago
7
–
running
0
Fri 2 Oct, 01:06 UTC27d ago
5
halved by day 6
14.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件 sit?
In Asia, according to its own listing, sits 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件, with the EA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 124.220.177.188:29500.
How dependable is 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件, and is it online at the moment?
Right now, 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件 is online. About 20 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 24 September 2026.
Does 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件 perform well?
It averaged 101 server fps over the last 48 hours, with a low of 43. Buildings, deployables and everything else in the world added up to as many as 76,801 entities. Memory use reached up to 3,601 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件 running?
The server 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件 is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件 wipe, and how often?
Its tag sets the prediction, as the record holds too few of 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件's wipes to confirm its schedule. Friday 30 October at 10:51 UTC is the date set for its next wipe. 13 days 9 hours have passed since this world was made. Its tags say it wipes every two weeks.
What happens on 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 6 players. Peak numbers came 41 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 6 in the wipes where it did not hold.
Population
What position does 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件 hold in the rankings?
Over the last seven days, 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件 has #4,037 for player hours, in the top 18% of all ranked servers and #323 in Asia.
What does the population on 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件 look like?
Right now, 0 players are on 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件, which has 100 slots. Averaging 1 players over seven days, it peaked at 4. The highest average in the last 48 hours came at 23:00 UTC, with 2 players.
Tags and filters
What do 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件's tags stand for?
You'll see 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件 tagged with gmhardcore (Game mode): This is hardcore, the harsher option; mp100 (Max players): The server holds 100 slots; ts0 (Group limit): You cannot form teams here; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^b (Biweekly): A wipe happens once a fortnight; ^h (Hardcore): Fewer helpers and harsher survival: that is Facepunch's hardcore mode; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EA (East Asia): You will find it under East Asia in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件?
Rust Server Score lists that include 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Map and rules
What settings and rules apply on 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件?
You will find no gather rate in the name of 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件. It publishes no limit on group size. You get hardcore here, Facepunch's most punishing mode. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
【叶问PVE】硬核/禁科技树/慢节奏/养老/事件 runs which map?
【叶问PVE】硬核/禁科技树/慢节奏/养老/事件 runs a map the game generates, procedural and size 4,250.
Connecting
How do you get onto 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件?
To connect, start Rust, press F1, and type client.connect 124.220.177.188:29500. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://qun.qq.com/universal-share/share?ac=1&authKey=aewITgrL67hbs7B1JbAGS41KVp7%2BBDl6ZPqX%2BWp3i1sUVqY9l61K%2BkfyTj24tchU&busi_data=eyJncm91cENvZGUiOiI4NjA1ODc1MzMiLCJ0b2tlbiI6IjVGcXVDUmhmZmhpaHQ1aHZGOWhqWWQwc1o0QWhWS0ZZQjYybzdYNGdkZXd2V04rZVRpdE9nQW5oQzh6QkZ4RnUiLCJ1aW4iOiI2MjQzMjM5MDMifQ%3D%3D&data=_QqJMlI0BAMkR-bXSnTSQAlKTb23Ai2iOf2X6I4IkHdOvcExflgKjaHUCTdfn9_g76EyWbn9jDo6NtoC-2hbMeXyE_sNJqSvd6rMypxRbhU&svctype=5&tempid=h5_group_info.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,^h,EA,^p,gmhardcore,cs168909,ts0,^o^z
Game
gmhardcore
Game modeThis is hardcore, the harsher option.
mp100
Max playersThe server holds 100 slots.
ts0
Group limitYou cannot form teams here.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Difficulty
^h
HardcoreFewer helpers and harsher survival: that is Facepunch's hardcore mode.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); wipes are the one to work on (F).