On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now1/ 2000% full
7-day average1peak 3
Rank#3,635top 16%
Last wipe25d agomonthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 200 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,635 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 118 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 84 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h.
The force wipe · high confidence
wipe-day peak4players, last three wipes
Coming wipes
8d 12hThu 5 Nov, 19:00 UTCFW
36d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 14:26 UTC25d ago
4
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件?
No region tag appears for [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件, but the name suggests Asia. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 124.221.154.100:28015.
How reliable is [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件, and is it up?
The server is up: [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 is online now. According to its reported uptime, the last restart was about 4 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Does [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 perform well?
It averaged 118 server fps over the last 48 hours, with a low of 83. At its peak, it held 109,820 entities, including buildings, deployables and all else in the world. At its highest, it used 3,890 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 sit?
Rust network protocol 2635 and build 168909 on Windows is what [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 runs. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 reset?
[钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 25 days 16 hours. Its tags list a monthly wipe schedule.
What happens on [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 when wipe day arrives?
Recent wipes have peaked at 4 players on average. Peak numbers came 20 hours into the latest wipe.
Population
Where does [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 place in the wider field of Rust servers?
In the top 16% of all ranked servers, [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 sits at #3,635 for player hours over the last seven days.
How many players does [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 usually have?
With 200 slots available, [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 currently has 1 players. The seven-day average is 1 players, with a peak of 3. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 3 players.
Tags
What do [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件's tags stand for?
gmhardcore (Game mode): The ruleset is hardcore, the harsher one; mp200 (Max players): 200 slots are available; ts0 (Group limit): Teams are disabled; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^h (Hardcore): Fewer helpers and harsher survival: that is Facepunch's hardcore mode; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): Oxide (uMod) provides the plugin framework here are the tags [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件: Best community servers, graded. You can find it under these server-list filters: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore and Premium; Server tag: Monthly ^m, Hardcore ^h, Premium ^q and Oxide ^o; Wipe schedule: Monthly.
Map and rules
How is [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 set up, and what rules does it keep?
The name of [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 gives no gather rate. You will find no published group limit. You get hardcore here, Facepunch's most punishing mode. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. The plugin count runs to Oxide. Joining requires premium status on Rust. VAC, Valve's anti-cheat, is enabled.
[钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 runs which map?
The game generates the procedural map on [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件, at size 4,250.
How to join
What is the way to join [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件?
To connect, start Rust, press F1, and type client.connect 124.221.154.100:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. Joining requires premium status on Rust. The website for this server is https://qm.qq.com/cgi-bin/qm/qr?k=VWsGXq1JOWn3qLYD6J7uvdbFysTLTIvK&jump_from=webapi&authKey=/If9DB1iaQ7CqWkn/uX0S1Kz0ikZBxU6iqmyz3kMnhRf+t3nk+K8e7cUUXy4alm4.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,^h,gmhardcore,cs168909,^q,ts0,^o
Game
gmhardcore
Game modeThe ruleset is hardcore, the harsher one.
mp200
Max players200 slots are available.
ts0
Group limitTeams are disabled.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^h
HardcoreFewer helpers and harsher survival: that is Facepunch's hardcore mode.
Mods and access
^q
PremiumJoining requires premium status on Rust.
^o
OxideOxide (uMod) provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).