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Every Rust server graded on real, live numbers. 64,568 players on the roll · 11,784 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 129.232.154.35:28025
Name of server

Rust Server ZA - Chill

RegisterPresentOnline
Region–
Address129.232.154.35:28025
Last checked8m ago
monthly wipes moddedoxide
Launch Rust and join Website
Overall grade

Working towards

51 out of 100, the average of 6 subjects

On the class lists: F (41), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak 1
Rank#8,139top 37%
Last wipe4d agomonthly schedule
Next wipe8d 20hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 63/ 100 Working its way up from the back of the class: #8,139 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 69 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 46/ 100 Slipped a little: down 583 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

025507510023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep11 Oct15 Oct19 Oct23 Oct27 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

usual gap2.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

  • 8d 20hThu 5 Nov, 19:00 UTCFW
  • 36d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:14 UTC4d ago 1 – running 0
Wed 21 Oct, 14:26 UTC6d ago 1 halved by day 1 2 days 0
Mon 12 Oct, 16:12 UTC15d ago 1 halved by day 6 8.9 days 0
Fri 9 Oct, 17:48 UTC18d ago 0 – 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Intoxicated ZA Vanilla 3 - 01 Oct
AF · groups of 8+ · monthly · 20 on average
14 / 150
ServerZ Rust Monthly ZA
AF · groups of 8+ · monthly · 2 on average
1 / 50
Voodoo ZA
AF · groups of 8+ · monthly · 1 on average
3 / 100
Intoxicated ZA Vanilla 1 - 15 Oct
AF · groups of 8+ · biweekly · 8 on average
3 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 86 on average
91 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
28 / 1000

Quick answers

from the figures on this page

Server details

Which region is Rust Server ZA - Chill based in?

No region tag appears for Rust Server ZA - Chill, but the name suggests Africa. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 129.232.154.35:28025 is the address to use.

How reliable is Rust Server ZA - Chill, and is it up?

Right now, Rust Server ZA - Chill is online. According to its reported uptime, the last restart was about 4 days 5 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

Does Rust Server ZA - Chill perform well?

The average over the last 48 hours was 69 server fps, and it never went below 55. Buildings, deployables and everything else in the world added up to as many as 52,468 entities. Memory use reached up to 2,376 MB. When fps is low and entities climb, that is lag to players.

On what Rust version does Rust Server ZA - Chill sit?

You will find Rust Server ZA - Chill on Rust network protocol 2635 and build 167781, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

When does Rust Server ZA - Chill wipe, and how often?

Once a month, Rust Server ZA - Chill wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 4 days 7 hours. The tags show a monthly wipe schedule.

What should you expect from wipe day on Rust Server ZA - Chill?

Recent wipes have peaked at 1 players on average. 15 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 3.5 is when it sank below half in the wipes that did not hold.

Player count

Where does Rust Server ZA - Chill sit among Rust servers?

In the top 37% of all ranked servers, Rust Server ZA - Chill sits at #8,139 for player hours over the last seven days.

Is Rust Server ZA - Chill a busy server?

With 50 slots available, Rust Server ZA - Chill currently has 0 players. It peaked at 1 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 1 players.

Tags and filters

What do Rust Server ZA - Chill's tags stand for?

The game's browser takes its cue from the tags Rust Server ZA - Chill has set: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature Rust Server ZA - Chill?

Rust Server Score lists that include Rust Server ZA - Chill: Modded Rust servers, graded. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Rules and settings

How is Rust Server ZA - Chill set up, and what rules does it keep?

The name of Rust Server ZA - Chill gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

Which map is in play on Rust Server ZA - Chill?

A procedural map of size 3,000 and seed 2751440956, generated by the game, is what Rust Server ZA - Chill runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

How should you connect to Rust Server ZA - Chill?

To connect, start Rust, press F1, and type client.connect 129.232.154.35:28025. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://www.GamingEvolved.co.za.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs167781
Build The game build is 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.