Working its way up from the back of the class: #16,320 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 1,093 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region tag appears for Chill rust za, but the name suggests Africa. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 129.232.154.35:28085.
How reliable is Chill rust za, and is it up?
The server is down: Chill rust za is offline now, with the last sighting 32 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
Which Rust version is Chill rust za running?
The server Chill rust za is on Rust network protocol 2633 and build 163794 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does Chill rust za wipe its map?
The record holds too few of Chill rust za's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 51 days 9 hours.
Player count
Where does Chill rust za place in the wider field of Rust servers?
Over the last seven days, Chill rust za has #16,320 for player hours, in the top 71% of all ranked servers.
How many players does Chill rust za usually have?
It has been 32 days 13 hours since Chill rust za was last seen, and it is offline right now.
Lists and filters
What do Chill rust za's tags stand for?
gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): This runs on build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Chill rust za publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Chill rust za?
Rust Server Score lists that include Chill rust za: Modded Rust servers, graded. You can find it under these server-list filters: Region: Africa; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does Chill rust za enforce, and what are its settings?
The name of Chill rust za gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on Chill rust za?
A procedural map of size 3,500 and seed 6738, generated by the game, is what Chill rust za runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto Chill rust za?
To connect, start Rust, press F1, and type client.connect 129.232.154.35:28085. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://www.GamingEvolved.co.za.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp50
Max playersIts slot count is 50.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs163794
BuildThis runs on build 163794.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).