On the class lists: F (43), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#8,955top 40%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
60/ 100
C
Working its way up from the back of the class: #8,955 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 108 server fps on average.
Wipeskeeping the crowd after a wipe
33/ 100
F
Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago
25/ 100
F
Lost ground: down 4,390 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap9.6 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 6
The first 48 hours of its last wipes
Sat 17 OctSat 3 OctThu 24 Sep
Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 17 Oct, 10:43 UTC10d ago
4
–
running
1
Sat 3 Oct, 12:49 UTC24d ago
2
halved by day 11
13.9 days
0
Thu 24 Sep, 07:50 UTC33d ago
1
halved by day 1
9.2 days
0
Mon 14 Sep, 16:21 UTC43d ago
2
✓ held half
9.6 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The name of RustX Reborn No KOS ZA points to Africa, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 129.232.154.43:28015.
Is RustX Reborn No KOS ZA up, and how steady is its uptime?
The server is up: RustX Reborn No KOS ZA is online now. The uptime it reports puts the last restart at about 4 days 8 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does RustX Reborn No KOS ZA perform well?
The average over the last 48 hours was 108 server fps, and it never went below 90. Up to 40,712 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 2,094 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is RustX Reborn No KOS ZA running?
The server RustX Reborn No KOS ZA is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does RustX Reborn No KOS ZA wipe its map?
RustX Reborn No KOS ZA wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 10 days 16 hours.
What should you expect from wipe day on RustX Reborn No KOS ZA?
The average peak on its recent wipes was 2 players. Peak numbers came 6 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 33% of its recent wipes. The crowd dropped below half by day 6 in the wipes where it did not hold.
Player numbers
What position does RustX Reborn No KOS ZA hold in the rankings?
In the top 40% of all ranked servers, RustX Reborn No KOS ZA sits at #8,955 for player hours over the last seven days.
Is RustX Reborn No KOS ZA a busy server?
With 50 slots available, RustX Reborn No KOS ZA currently has 0 players. It peaked at 1 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 06:00 UTC, with an average of 1 players.
Lists and filters
What do RustX Reborn No KOS ZA's tags stand for?
The game's browser takes its cue from the tags RustX Reborn No KOS ZA has set: gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature RustX Reborn No KOS ZA?
Rust Server Score lists that include RustX Reborn No KOS ZA: Best community servers, graded. These filters bring it up on the server list: Region: Africa; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
Which rules does RustX Reborn No KOS ZA enforce, and what are its settings?
Nothing in the name of RustX Reborn No KOS ZA states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.
Which map is in play on RustX Reborn No KOS ZA?
The game generates the procedural map on RustX Reborn No KOS ZA at size 2,800 with seed 6813. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join RustX Reborn No KOS ZA?
Enter client.connect 129.232.154.43:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/JuFnYSCB6.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeYou play vanilla survival here.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).