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Every Rust server graded on real, live numbers. 40,469 players on the roll · 11,646 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 134.255.222.165:20000
Name of server

ShadowV84 4Netplayers Server

RegisterAbsentOffline
RegionEU
Address134.255.222.165:20000
Last checked21d ago
monthly wipes
Launch Rust and join
Overall grade

Not there yet

41 out of 100, the average of 2 subjects

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,983top 71% · #2523 in EU
Last wipe23d agomonthly schedule
Next wipe8d 16hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,983 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 53/ 100 Moving up: up 856 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  • 8d 16hThu 5 Nov, 19:00 UTCFW
  • 36d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 04:03 UTC23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
116 / 200
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 212 on average
92 / 200
[EU East] Facepunch 4
EU · groups of 8+ · monthly · 187 on average
51 / 350
[EU] Facepunch 1
EU · groups of 8+ · monthly · 157 on average
91 / 400
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 132 on average
16 / 300
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 129 on average
58 / 100

Quick answers

from the figures on this page

Server details

Which region is ShadowV84 4Netplayers Server based in?

You'll see ShadowV84 4Netplayers Server listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 134.255.222.165:20000.

How dependable is ShadowV84 4Netplayers Server, and is it online at the moment?

At this moment, ShadowV84 4Netplayers Server is offline; the last time it was seen was 21 days 5 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Which Rust version is ShadowV84 4Netplayers Server running?

Rust network protocol 2634 and build 166652 on Linux is what ShadowV84 4Netplayers Server runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

When does ShadowV84 4Netplayers Server wipe, and how often?

The force wipe each month is the only wipe ShadowV84 4Netplayers Server takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 23 days 22 hours. Its tags record that it wipes monthly.

What happens on ShadowV84 4Netplayers Server when wipe day arrives?

Recent wipes have peaked at 0 players on average. The crowd on the latest wipe was largest 0 hours after it began.

Player count

Where does ShadowV84 4Netplayers Server sit among Rust servers?

In Europe, ShadowV84 4Netplayers Server is #2,523, and overall it is #15,983 on player hours over the last seven days, in the top 71% of all ranked servers.

What does the population on ShadowV84 4Netplayers Server look like?

It has been 21 days 5 hours since ShadowV84 4Netplayers Server was last seen, and it is offline right now.

Tags and filters

How should you read the tags on ShadowV84 4Netplayers Server?

The game's browser takes its cue from the tags ShadowV84 4Netplayers Server has set: gmvanilla (Game mode): You play vanilla survival here; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): This runs on build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; EU (Europe): In the server browser it appears under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature ShadowV84 4Netplayers Server?

Rust Server Score lists that include ShadowV84 4Netplayers Server: European Rust servers, graded and Best community servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which rules does ShadowV84 4Netplayers Server enforce, and what are its settings?

Nothing in the name of ShadowV84 4Netplayers Server states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.

Which map is in play on ShadowV84 4Netplayers Server?

A procedural map of size 4,500 and seed 1337, generated by the game, is what ShadowV84 4Netplayers Server runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

How do you get onto ShadowV84 4Netplayers Server?

Enter client.connect 134.255.222.165:20000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,EU,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode You play vanilla survival here.
mp10
Max players The server holds 10 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166652
Build This runs on build 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.