On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#14,839top 67%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
33/ 100
F
Working its way up from the back of the class: #14,839 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 100 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 286 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 06:23 UTC26d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is MINICOPTER / HELICOPTER TRAINING?
MINICOPTER / HELICOPTER TRAINING leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 135.148.0.100:28015.
Is MINICOPTER / HELICOPTER TRAINING up, and how steady is its uptime?
Right now, MINICOPTER / HELICOPTER TRAINING is online. The uptime it reports puts the last restart at about 16 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does MINICOPTER / HELICOPTER TRAINING run?
The average over the last 48 hours was 100 server fps, and it never went below 96. At its peak, it held 105,365 entities, including buildings, deployables and all else in the world. Up to 2,915 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is MINICOPTER / HELICOPTER TRAINING running?
The server MINICOPTER / HELICOPTER TRAINING is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does MINICOPTER / HELICOPTER TRAINING reset?
MINICOPTER / HELICOPTER TRAINING has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 26 days 20 hours.
What should you expect from wipe day on MINICOPTER / HELICOPTER TRAINING?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 18 hours after it began.
Player count
What position does MINICOPTER / HELICOPTER TRAINING hold in the rankings?
Over the last seven days, MINICOPTER / HELICOPTER TRAINING has #14,839 for player hours, in the top 67% of all ranked servers.
What does the population on MINICOPTER / HELICOPTER TRAINING look like?
MINICOPTER / HELICOPTER TRAINING is showing 0 players right now, with 100 slots in total. It peaked at 1 and averaged 0 players over the last seven days.
Lists and filters
How should you read the tags on MINICOPTER / HELICOPTER TRAINING?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^d (Combat training): Practise aim and PvP, loot provided; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags MINICOPTER / HELICOPTER TRAINING publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature MINICOPTER / HELICOPTER TRAINING?
These Rust Server Score lists count MINICOPTER / HELICOPTER TRAINING among them: Modded Rust servers, graded, Rust combat training servers, graded and Rust battlefield servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
How is MINICOPTER / HELICOPTER TRAINING set up, and what rules does it keep?
Nothing in the name of MINICOPTER / HELICOPTER TRAINING states a gather rate. The group limit stays at the game's default of 8 players. You get combat training here, loot is handed out for aim and PvP practice. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map MINICOPTER / HELICOPTER TRAINING uses?
MINICOPTER / HELICOPTER TRAINING runs a game-generated procedural map at size 4,000, seed 987644432. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto MINICOPTER / HELICOPTER TRAINING?
To connect, start Rust, press F1, and type client.connect 135.148.0.100:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://turbans.gg.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^d,^i,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Gameplay
^d
Combat trainingPractise aim and PvP, loot provided.
^i
BattlefieldKits and high rates drive the fast PvP here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).