Working its way up from the back of the class: #15,920 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
27/ 100
F
Lost ground: down 7,212 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Friday 30 October, 18:08 UTC, in 1d 4h.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [US]BUMFUZZLERBUILD 20x|PVE|BUILD|SUPERSKINS|FULL WIPE 7/3 11AM?
No region tag appears for [US]BUMFUZZLERBUILD 20x|PVE|BUILD|SUPERSKINS|FULL WIPE 7/3 11AM, but the name suggests North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 135.148.136.211:28003 is the address to use.
How reliable is [US]BUMFUZZLERBUILD 20x|PVE|BUILD|SUPERSKINS|FULL WIPE 7/3 11AM, and is it up?
The server is down: [US]BUMFUZZLERBUILD 20x|PVE|BUILD|SUPERSKINS|FULL WIPE 7/3 11AM is offline now, with the last sighting 26 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
On what Rust version does [US]BUMFUZZLERBUILD 20x|PVE|BUILD|SUPERSKINS|FULL WIPE 7/3 11AM sit?
Rust network protocol 2633 and build 162929 on Windows is what [US]BUMFUZZLERBUILD 20x|PVE|BUILD|SUPERSKINS|FULL WIPE 7/3 11AM runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does [US]BUMFUZZLERBUILD 20x|PVE|BUILD|SUPERSKINS|FULL WIPE 7/3 11AM wipe its map?
The next wipe on [US]BUMFUZZLERBUILD 20x|PVE|BUILD|SUPERSKINS|FULL WIPE 7/3 11AM is a projection from biweekly: 14 days after its last wipe. Friday 30 October at 18:08 UTC is the date set for its next wipe. The world it runs now was created 54 days 19 hours. Its tags say it wipes every two weeks.
Player count
Where does [US]BUMFUZZLERBUILD 20x|PVE|BUILD|SUPERSKINS|FULL WIPE 7/3 11AM place in the wider field of Rust servers?
In the top 70% of all ranked servers, [US]BUMFUZZLERBUILD 20x|PVE|BUILD|SUPERSKINS|FULL WIPE 7/3 11AM sits at #15,920 for player hours over the last seven days.
How many players does [US]BUMFUZZLERBUILD 20x|PVE|BUILD|SUPERSKINS|FULL WIPE 7/3 11AM usually have?
It has been 26 days 21 hours since [US]BUMFUZZLERBUILD 20x|PVE|BUILD|SUPERSKINS|FULL WIPE 7/3 11AM was last seen, and it is offline right now.
Tags and filters
What is meant by the tags on [US]BUMFUZZLERBUILD 20x|PVE|BUILD|SUPERSKINS|FULL WIPE 7/3 11AM?
You'll see [US]BUMFUZZLERBUILD 20x|PVE|BUILD|SUPERSKINS|FULL WIPE 7/3 11AM tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts5 (Group limit): No team may go above 5; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs162929 (Build): Build number: 162929; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^b (Biweekly): The server wipes on a two-week cycle; ^k (Build server): Use it to plan and practise base builds; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [US]BUMFUZZLERBUILD 20x|PVE|BUILD|SUPERSKINS|FULL WIPE 7/3 11AM?
These Rust Server Score lists count [US]BUMFUZZLERBUILD 20x|PVE|BUILD|SUPERSKINS|FULL WIPE 7/3 11AM among them: Rust servers above 10x gather rate, Modded Rust servers, graded, Rust build and creative servers and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Biweekly ^b, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: More than 10x.
Map and rules
How is [US]BUMFUZZLERBUILD 20x|PVE|BUILD|SUPERSKINS|FULL WIPE 7/3 11AM set up, and what rules does it keep?
Going by its name, [US]BUMFUZZLERBUILD 20x|PVE|BUILD|SUPERSKINS|FULL WIPE 7/3 11AM runs 20x gather. You can play in groups of up to 5 players. It runs build & creative, no gathering, just sandbox building. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on [US]BUMFUZZLERBUILD 20x|PVE|BUILD|SUPERSKINS|FULL WIPE 7/3 11AM?
The game generates the procedural map on [US]BUMFUZZLERBUILD 20x|PVE|BUILD|SUPERSKINS|FULL WIPE 7/3 11AM at size 4,500 with seed 31621478. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto [US]BUMFUZZLERBUILD 20x|PVE|BUILD|SUPERSKINS|FULL WIPE 7/3 11AM?
Enter client.connect 135.148.136.211:28003 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://bumfuzzler.net/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^b,^k,gmrust,cs162929,ts5,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts5
Group limitNo team may go above 5.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs162929
BuildBuild number: 162929.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^k
Build serverUse it to plan and practise base builds.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.