On the class lists: F (35), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak –
Rank#15,335top 69%
Last wipe6d agono schedule published
Next wipe14hFri 30 Oct, 00:17 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,335 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 210 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 00:17 UTC, in 14h.
Every Friday at 00:17 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1.5
Coming wipes
14hFri 30 Oct, 00:17 UTC
7d 9hThu 5 Nov, 19:00 UTCFW
7d 14hFri 6 Nov, 00:17 UTC
14d 14hFri 13 Nov, 00:17 UTC
21d 14hFri 20 Nov, 00:17 UTC
28d 14hFri 27 Nov, 00:17 UTC
35d 9hThu 3 Dec, 19:00 UTCFW
35d 14hFri 4 Dec, 00:17 UTC
The first 48 hours of its last wipes
Fri 23 OctFri 16 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 00:17 UTC6d ago
0
–
running
0
Fri 16 Oct, 00:21 UTC13d ago
0
–
7 days
0
Fri 9 Oct, 00:17 UTC20d ago
1
halved by day 2
7 days
0
Thu 1 Oct, 18:15 UTCFW27d ago
1
halved by day 1
7.3 days
0
Fri 25 Sep, 00:15 UTC34d ago
0
–
6.7 days
0
Fri 18 Sep, 00:15 UTC41d ago
0
–
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is 4FRENS |US|EAST|2X|THURS based in?
The name of 4FRENS |US|EAST|2X|THURS points to North America, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 135.148.42.31:28015 is the address to use.
How dependable is 4FRENS |US|EAST|2X|THURS, and is it online at the moment?
You can join now: 4FRENS |US|EAST|2X|THURS is online. About 1 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
How well does 4FRENS |US|EAST|2X|THURS run?
It never fell below 24 server fps in the last 48 hours, averaging 30. Buildings, deployables and everything else in the world added up to as many as 128,696 entities. Memory use reached up to 3,797 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is 4FRENS |US|EAST|2X|THURS on?
Rust network protocol 2635 and build 168909 on Linux is what 4FRENS |US|EAST|2X|THURS runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does 4FRENS |US|EAST|2X|THURS wipe its map?
Wipes come every Friday at 00:17 UTC on 4FRENS |US|EAST|2X|THURS. Expect the next wipe on Friday 30 October at 00:17 UTC. 6 days 9 hours have passed since this world was made.
What happens on 4FRENS |US|EAST|2X|THURS when wipe day arrives?
Across its recent wipes, the busiest moments averaged 0 players. 0 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. Day 1.5 is when it sank below half in the wipes that did not hold.
Population
What position does 4FRENS |US|EAST|2X|THURS hold in the rankings?
In the top 69% of all ranked servers, 4FRENS |US|EAST|2X|THURS sits at #15,335 for player hours over the last seven days.
How many players does 4FRENS |US|EAST|2X|THURS usually have?
Right now, 0 players are on 4FRENS |US|EAST|2X|THURS, which has 200 slots. Over the past seven days, the average player count was 0.
Tags and filters
What do 4FRENS |US|EAST|2X|THURS's tags stand for?
gmvanilla (Game mode): You play vanilla survival here; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags 4FRENS |US|EAST|2X|THURS publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature 4FRENS |US|EAST|2X|THURS?
These Rust Server Score lists count 4FRENS |US|EAST|2X|THURS among them: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
Server rules
Which rules does 4FRENS |US|EAST|2X|THURS enforce, and what are its settings?
The name of 4FRENS |US|EAST|2X|THURS points to a 2x gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
4FRENS |US|EAST|2X|THURS runs which map?
A procedural map of size 4,500 and seed 1683482379, generated by the game, is what 4FRENS |US|EAST|2X|THURS runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join 4FRENS |US|EAST|2X|THURS?
To connect, start Rust, press F1, and type client.connect 135.148.42.31:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://4frens.com/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp200
Max players200 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).