Working its way up from the back of the class: #15,478 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 3,393 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Monument Trainer | Practice Any Monument · Solo & Co-op | PVE sit?
In Europe, according to its own listing, sits Monument Trainer | Practice Any Monument · Solo & Co-op | PVE, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 136.243.32.157:28020.
Is Monument Trainer | Practice Any Monument · Solo & Co-op | PVE up, and how steady is its uptime?
At this moment, Monument Trainer | Practice Any Monument · Solo & Co-op | PVE is offline; the last time it was seen was 39 days 9 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
What Rust version is Monument Trainer | Practice Any Monument · Solo & Co-op | PVE on?
You will find Monument Trainer | Practice Any Monument · Solo & Co-op | PVE on Rust network protocol 2633 and build 163207, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does Monument Trainer | Practice Any Monument · Solo & Co-op | PVE wipe, and how often?
The estimate for Monument Trainer | Practice Any Monument · Solo & Co-op | PVE's next wipe comes from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 54 days 9 hours have passed since this world was made. Its tags list a monthly wipe schedule.
Player count
Where does Monument Trainer | Practice Any Monument · Solo & Co-op | PVE sit among Rust servers?
Over the last seven days, Monument Trainer | Practice Any Monument · Solo & Co-op | PVE has #15,478 for player hours, in the top 70% of all ranked servers and #2,529 in Europe.
What does the population on Monument Trainer | Practice Any Monument · Solo & Co-op | PVE look like?
The last sighting of Monument Trainer | Practice Any Monument · Solo & Co-op | PVE was 39 days 9 hours ago, and it is offline right now.
Tags
What do Monument Trainer | Practice Any Monument · Solo & Co-op | PVE's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp75 (Max players): Its slot count is 75; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163207 (Build): This runs on build 163207; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^d (Combat training): The loot comes to you: practise your aim and PvP here; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe are the tags Monument Trainer | Practice Any Monument · Solo & Co-op | PVE publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Monument Trainer | Practice Any Monument · Solo & Co-op | PVE appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Monument Trainer | Practice Any Monument · Solo & Co-op | PVE among them: European Rust servers, graded, Modded Rust servers, graded, Rust combat training servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is Monument Trainer | Practice Any Monument · Solo & Co-op | PVE set up, and what rules does it keep?
Nothing in the name of Monument Trainer | Practice Any Monument · Solo & Co-op | PVE states a gather rate. The default of 8 players applies as the group cap. combat training is the mode here, practice for aim and PvP, and loot is handed out. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.
Monument Trainer | Practice Any Monument · Solo & Co-op | PVE runs which map?
The game generates the procedural map on Monument Trainer | Practice Any Monument · Solo & Co-op | PVE at size 3,000 with seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
How to join
What is the way to join Monument Trainer | Practice Any Monument · Solo & Co-op | PVE?
To connect, start Rust, press F1, and type client.connect 136.243.32.157:28020. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://monumenttrainer.tebex.store.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2633,^z,^y,^m,^d,EU,^p,gmrust,cs163207,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp75
Max playersIts slot count is 75.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs163207
BuildThis runs on build 163207.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^d
Combat trainingThe loot comes to you: practise your aim and PvP here.
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.