On the class lists: C (60), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average1peak 5
Rank#2,863top 13% · #1078 in EU
Last wipe27d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
87/ 100
A−
Holds a respectable place: #2,863 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
67/ 100
C+
Slows down under load at times: 40 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
56/ 100
C−
Moving up: up 325 places this week.
A fair term, with more to come.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 13% of all ranked servers, top 37% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h.
The force wipe · high confidence
wipe-day peak5players, last three wipes
Coming wipes
7d 16hThu 5 Nov, 19:00 UTCFW
35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:56 UTCFW27d ago
5
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is SilverStar PvE (EU) | No Decay | Events | Noob Friendly?
The EU tag on SilverStar PvE (EU) | No Decay | Events | Noob Friendly puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 136.243.36.106:28105.
How reliable is SilverStar PvE (EU) | No Decay | Events | Noob Friendly, and is it up?
Right now, SilverStar PvE (EU) | No Decay | Events | Noob Friendly is online. About 19 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does SilverStar PvE (EU) | No Decay | Events | Noob Friendly run?
It never fell below 5 server fps in the last 48 hours, averaging 40. Up to 112,790 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,611 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is SilverStar PvE (EU) | No Decay | Events | Noob Friendly on?
You will find SilverStar PvE (EU) | No Decay | Events | Noob Friendly on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does SilverStar PvE (EU) | No Decay | Events | Noob Friendly wipe its map?
SilverStar PvE (EU) | No Decay | Events | Noob Friendly wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 8 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on SilverStar PvE (EU) | No Decay | Events | Noob Friendly?
Recent wipes have peaked at 5 players on average. The crowd on the latest wipe was largest 21 hours after it began.
Player numbers
Where does SilverStar PvE (EU) | No Decay | Events | Noob Friendly place in the wider field of Rust servers?
In Europe, SilverStar PvE (EU) | No Decay | Events | Noob Friendly is #1,078, and overall it is #2,863 on player hours over the last seven days, in the top 13% of all ranked servers.
What does the population on SilverStar PvE (EU) | No Decay | Events | Noob Friendly look like?
SilverStar PvE (EU) | No Decay | Events | Noob Friendly is showing 1 players right now, with 50 slots in total. The seven-day average is 1 players, with a peak of 5. The highest average in the last 48 hours came at 19:00 UTC, with 3 players.
Tags
How should you read the tags on SilverStar PvE (EU) | No Decay | Events | Noob Friendly?
The game's browser takes its cue from the tags SilverStar PvE (EU) | No Decay | Events | Noob Friendly has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe; rustmaps (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show SilverStar PvE (EU) | No Decay | Events | Noob Friendly?
These Rust Server Score lists count SilverStar PvE (EU) | No Decay | Events | Noob Friendly among them: Rust servers for beginners, graded, European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does SilverStar PvE (EU) | No Decay | Events | Noob Friendly enforce, and what are its settings?
The name of SilverStar PvE (EU) | No Decay | Events | Noob Friendly gives no gather rate. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.
Which map is in play on SilverStar PvE (EU) | No Decay | Events | Noob Friendly?
A custom map of size 4,000 is in use on SilverStar PvE (EU) | No Decay | Events | Noob Friendly, and its published file can be downloaded from this page.
How to join
What is the way to join SilverStar PvE (EU) | No Decay | Events | Noob Friendly?
To connect, start Rust, press F1, and type client.connect 136.243.36.106:28105. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmrust,cs168909,ts8,rustmaps
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeThe server browser lists it under Europe.
Other
rustmaps
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A); population is the one to work on (F).