On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,400top 69%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,400 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 115 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 170 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does RustAddicted.com TEST Server - AIM, FFA, BEDWARS sit?
No region is published for RustAddicted.com TEST Server - AIM, FFA, BEDWARS. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 136.243.74.233:28065.
How dependable is RustAddicted.com TEST Server - AIM, FFA, BEDWARS, and is it online at the moment?
The server is up: RustAddicted.com TEST Server - AIM, FFA, BEDWARS is online now. According to its reported uptime, the last restart was about 16 days 6 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does RustAddicted.com TEST Server - AIM, FFA, BEDWARS perform well?
It averaged 115 server fps over the last 48 hours, with a low of 113. At its peak, it held 10,956 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,523 MB. Players feel lag when fps drops and entities pile up.
What Rust version is RustAddicted.com TEST Server - AIM, FFA, BEDWARS on?
You will find RustAddicted.com TEST Server - AIM, FFA, BEDWARS on Rust network protocol 2633 and build 164530, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
When does RustAddicted.com TEST Server - AIM, FFA, BEDWARS wipe, and how often?
RustAddicted.com TEST Server - AIM, FFA, BEDWARS has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 53 days 9 hours have passed since this world was made.
Population
What position does RustAddicted.com TEST Server - AIM, FFA, BEDWARS hold in the rankings?
In the top 69% of all ranked servers, RustAddicted.com TEST Server - AIM, FFA, BEDWARS sits at #15,400 for player hours over the last seven days.
How many players does RustAddicted.com TEST Server - AIM, FFA, BEDWARS usually have?
RustAddicted.com TEST Server - AIM, FFA, BEDWARS is showing 0 players right now, with 50 slots in total. Over the past seven days, the average player count was 0.
Tags and filters
What do RustAddicted.com TEST Server - AIM, FFA, BEDWARS's tags stand for?
You'll see RustAddicted.com TEST Server - AIM, FFA, BEDWARS tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does RustAddicted.com TEST Server - AIM, FFA, BEDWARS appear in the Rust Server Score lists and filters?
These Rust Server Score lists count RustAddicted.com TEST Server - AIM, FFA, BEDWARS among them: Modded Rust servers, graded and Rust combat training servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
Which rules does RustAddicted.com TEST Server - AIM, FFA, BEDWARS enforce, and what are its settings?
Nothing in the name of RustAddicted.com TEST Server - AIM, FFA, BEDWARS states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
RustAddicted.com TEST Server - AIM, FFA, BEDWARS runs which map?
A procedural map of size 3,500 and seed 1337, generated by the game, is what RustAddicted.com TEST Server - AIM, FFA, BEDWARS runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Connecting
What is the way to join RustAddicted.com TEST Server - AIM, FFA, BEDWARS?
Enter client.connect 136.243.74.233:28065 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://rustaddicted.com.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs164530
BuildThe game build is 164530.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).