On the class lists: F (43), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,411top 69% · #23 in AF
Last wipe3d agomonthly schedule
Next wipe8d 17hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,411 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 72% in AF. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The AF tag on Rustorian puts it in Africa. Rust Server Score takes the server's word for its location and does not trace the hardware. 136.243.90.97:28050 is the address to use.
How dependable is Rustorian, and is it online at the moment?
The server is up: Rustorian is online now. According to its reported uptime, the last restart was about 3 days 15 hours ago. For the last 3 full days, it was up 72 of 72 hours, or 100% of the time. On 24 October 2026, Rust Server Score saw it for the first time.
Is Rustorian smooth to play on?
It averaged 5 server fps over the last 48 hours, with a low of 5. Buildings, deployables and everything else in the world added up to as many as 120,499 entities. Memory use reached up to 4,310 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Rustorian running?
The server Rustorian is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Rustorian wipe its map?
the force wipe gives the basis for estimating Rustorian's next wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 3 days 16 hours. The tags show a monthly wipe schedule.
Population
Where does Rustorian sit among Rust servers?
In Africa, Rustorian is #23, and overall it is #15,411 on player hours over the last seven days, in the top 69% of all ranked servers.
How many players does Rustorian usually have?
Right now, 0 players are on Rustorian, which has 50 slots. Over the past seven days, the average player count was 0.
Tags
What is meant by the tags on Rustorian?
You'll see Rustorian tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts10 (Group limit): A team can hold 10 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; AF (Africa): You will find it under Africa in the browser in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Rustorian appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Rustorian among them: Modded Rust servers, graded. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Server rules
How is Rustorian set up, and what rules does it keep?
The name of Rustorian gives no gather rate. The limit for a group is 10 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Rustorian runs which map?
Rustorian runs a game-generated procedural map at size 4,500, seed 2. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join Rustorian?
Enter client.connect 136.243.90.97:28050 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,AF,gmrust,cs168909,ts10,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts10
Group limitA team can hold 10 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
AF
AfricaYou will find it under Africa in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).