Working its way up from the back of the class: #15,927 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 612 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Liberty Eagles 2x| Monthly sit?
You'll find no region listed by Liberty Eagles 2x| Monthly. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 136.34.66.107:28015.
How reliable is Liberty Eagles 2x| Monthly, and is it up?
The server is down: Liberty Eagles 2x| Monthly is offline now, with the last sighting 26 days 21 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 1 October 2026.
Which Rust version is Liberty Eagles 2x| Monthly running?
You will find Liberty Eagles 2x| Monthly on Rust network protocol 2633 and build 165217, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does Liberty Eagles 2x| Monthly reset?
The estimate for Liberty Eagles 2x| Monthly's next wipe comes from the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 31 days 3 hours. Its tags list a monthly wipe schedule.
Player numbers
Where does Liberty Eagles 2x| Monthly place in the wider field of Rust servers?
Over the last seven days, Liberty Eagles 2x| Monthly has #15,927 for player hours, in the top 69% of all ranked servers.
How many players does Liberty Eagles 2x| Monthly usually have?
Liberty Eagles 2x| Monthly is offline at the moment; the last time it was seen was 26 days 21 hours ago.
Tags
How should you read the tags on Liberty Eagles 2x| Monthly?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags Liberty Eagles 2x| Monthly publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Liberty Eagles 2x| Monthly?
Rust Server Score lists that include Liberty Eagles 2x| Monthly: 2x Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Server rules
What settings and rules apply on Liberty Eagles 2x| Monthly?
Liberty Eagles 2x| Monthly sets gather at 2x, as its name suggests. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Liberty Eagles 2x| Monthly?
A procedural map, generated by the game, is what Liberty Eagles 2x| Monthly runs.
Connecting
How should you connect to Liberty Eagles 2x| Monthly?
Enter client.connect 136.34.66.107:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2633,^z,^y,^m,^p,gmrust,cs165217,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp30
Max playersThe server holds 30 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs165217
BuildBuild number: 165217.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).