On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 300% full
7-day average0peak 1
Rank#8,401top 38%
Last wipe24d agomonthly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours
62/ 100
C
Working its way up from the back of the class: #8,401 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 146 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
59/ 100
C−
Moving up: up 1,486 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h.
The force wipe · high confidence
wipe-day peak3players, last three wipes
Coming wipes
8d 19hThu 5 Nov, 19:00 UTCFW
36d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 21:52 UTC24d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 9999+ · 2x · monthly · 5 on average
6 / 60
Quick answers
from the figures on this page
Server details
Where in the world is Liberty Eagles 2x| Monthly?
No region is published for Liberty Eagles 2x| Monthly. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 136.34.79.244:28015.
How reliable is Liberty Eagles 2x| Monthly, and is it up?
The server is up: Liberty Eagles 2x| Monthly is online now. According to its reported uptime, the last restart was about 43 hours ago. It was up 13% of the time over the last 7 full days, 22 of 168 hours. It was first seen by Rust Server Score on 2 October 2026.
How well does Liberty Eagles 2x| Monthly run?
The average over the last 48 hours was 146 server fps, and it never went below 130. At its peak, it held 73,157 entities, including buildings, deployables and all else in the world. Up to 2,664 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Liberty Eagles 2x| Monthly sit?
You will find Liberty Eagles 2x| Monthly on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does Liberty Eagles 2x| Monthly reset?
Liberty Eagles 2x| Monthly wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 24 days 2 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on Liberty Eagles 2x| Monthly?
Across its recent wipes, the busiest moments averaged 3 players. The crowd on the latest wipe was largest 23 hours after it began.
Player count
What position does Liberty Eagles 2x| Monthly hold in the rankings?
Over the last seven days, Liberty Eagles 2x| Monthly has #8,401 for player hours, in the top 38% of all ranked servers.
Is Liberty Eagles 2x| Monthly a busy server?
With 30 slots available, Liberty Eagles 2x| Monthly currently has 0 players. Averaging 0 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 08:00 UTC, with an average of 1 players.
Lists and filters
What is meant by the tags on Liberty Eagles 2x| Monthly?
The game's browser takes its cue from the tags Liberty Eagles 2x| Monthly has set: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): 30 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Liberty Eagles 2x| Monthly?
These Rust Server Score lists count Liberty Eagles 2x| Monthly among them: 2x Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Rules and settings
Which rules does Liberty Eagles 2x| Monthly enforce, and what are its settings?
Liberty Eagles 2x| Monthly sets gather at 2x, as its name suggests. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.
Liberty Eagles 2x| Monthly runs which map?
A procedural map of size 3,500 and seed 2147483647, generated by the game, is what Liberty Eagles 2x| Monthly runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto Liberty Eagles 2x| Monthly?
Enter client.connect 136.34.79.244:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2635,^z,^y,^m,^p,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp30
Max players30 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).