Working its way up from the back of the class: #15,491 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 359 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 9999+ · 2x · monthly · 5 on average
3 / 60
Quick answers
from the figures on this page
Server details
In what location does Liberty Eagles 2x| Monthly sit?
You'll find no region listed by Liberty Eagles 2x| Monthly. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 136.34.98.79:28015.
How reliable is Liberty Eagles 2x| Monthly, and is it up?
The server is down: Liberty Eagles 2x| Monthly is offline now, with the last sighting 35 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 22 September 2026, Rust Server Score saw it for the first time.
Which Rust version is Liberty Eagles 2x| Monthly running?
The server Liberty Eagles 2x| Monthly is on Rust network protocol 2633 and build 163207 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does Liberty Eagles 2x| Monthly wipe, and how often?
the force wipe gives the basis for estimating Liberty Eagles 2x| Monthly's next wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 51 days 17 hours. Its tags record that it wipes monthly.
Population
What position does Liberty Eagles 2x| Monthly hold in the rankings?
In the top 69% of all ranked servers, Liberty Eagles 2x| Monthly sits at #15,491 for player hours over the last seven days.
How many players does Liberty Eagles 2x| Monthly usually have?
It has been 35 days 9 hours since Liberty Eagles 2x| Monthly was last seen, and it is offline right now.
Tags
How should you read the tags on Liberty Eagles 2x| Monthly?
The game's browser takes its cue from the tags Liberty Eagles 2x| Monthly has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs163207 (Build): Build number: 163207; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Liberty Eagles 2x| Monthly appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Liberty Eagles 2x| Monthly among them: 2x Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Server rules
How is Liberty Eagles 2x| Monthly set up, and what rules does it keep?
The name of Liberty Eagles 2x| Monthly points to a 2x gather rate. The default of 8 players applies as the group cap. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.
Which map is in play on Liberty Eagles 2x| Monthly?
Liberty Eagles 2x| Monthly runs a game-generated procedural map at size 3,500, seed 273149097. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join Liberty Eagles 2x| Monthly?
To connect, start Rust, press F1, and type client.connect 136.34.98.79:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2633,^z,^y,^m,^p,gmrust,cs163207,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp30
Max playersThe server holds 30 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs163207
BuildBuild number: 163207.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).