On the class lists: B− (70), with population over 48 hours and no performance mark.
Players now0/ ?
7-day average0peak 7
Rank#7,803top 35%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
unmarked
–
No weekly average to mark yet.
Standingrank on player hours
65/ 100
C+
Working its way up from the back of the class: #7,803 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 15 places this week.
A steady term.
Strongest in uptime (A+); performance is the one to work on (D).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap2.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Sun 25 OctWed 21 OctMon 19 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 15:07 UTC3d ago
0
–
running
3
Wed 21 Oct, 15:14 UTC7d ago
7
–
4 days
0
Mon 19 Oct, 00:12 UTC10d ago
0
–
2.6 days
0
Sat 17 Oct, 22:28 UTC11d ago
1
–
1.1 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rustoria.co - EU Medium Preview Server (Map #1) based in?
No region tag appears for Rustoria.co - EU Medium Preview Server (Map #1), but the name suggests Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 138.199.169.59:28010.
How reliable is Rustoria.co - EU Medium Preview Server (Map #1), and is it up?
The server is up: Rustoria.co - EU Medium Preview Server (Map #1) is online now. According to its reported uptime, the last restart was about 3 days 13 hours ago. It was up 95 of 168 hours over the last 7 full days, which is 57% of the time. It was first seen by Rust Server Score on 14 October 2026.
How well does Rustoria.co - EU Medium Preview Server (Map #1) run?
The average over the last 48 hours was 30 server fps, and it never went below 30. Up to 115,988 entities were in the world, covering buildings, deployables and the rest. Up to 3,403 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does Rustoria.co - EU Medium Preview Server (Map #1) sit?
The server Rustoria.co - EU Medium Preview Server (Map #1) is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Rustoria.co - EU Medium Preview Server (Map #1) wipe its map?
No next wipe can be predicted for Rustoria.co - EU Medium Preview Server (Map #1), which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 3 days 15 hours.
What happens on Rustoria.co - EU Medium Preview Server (Map #1) when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 0 hours into the latest wipe.
Population
Where does Rustoria.co - EU Medium Preview Server (Map #1) place in the wider field of Rust servers?
Over the last seven days, Rustoria.co - EU Medium Preview Server (Map #1) has #7,803 for player hours, in the top 35% of all ranked servers.
How many players does Rustoria.co - EU Medium Preview Server (Map #1) usually have?
The current population of Rustoria.co - EU Medium Preview Server (Map #1) is 0 players. It peaked at 7 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 1 players.
Tags and filters
How should you read the tags on Rustoria.co - EU Medium Preview Server (Map #1)?
The game's browser takes its cue from the tags Rustoria.co - EU Medium Preview Server (Map #1) has set: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^p (PvE): The danger comes from the world, not from other players; builds (Build server): Bases can be designed and practised here; creative (Creative): No gathering here: it is a sandbox where you build what you want; training (Combat training): The loot comes to you: practise your aim and PvP here; modded (Modded): The game is changed by plugins or settings; you will find it under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Rustoria.co - EU Medium Preview Server (Map #1) appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Rustoria.co - EU Medium Preview Server (Map #1): European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
What settings and rules apply on Rustoria.co - EU Medium Preview Server (Map #1)?
Nothing in the name of Rustoria.co - EU Medium Preview Server (Map #1) states a gather rate. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Rustoria.co - EU Medium Preview Server (Map #1) uses?
Rustoria.co - EU Medium Preview Server (Map #1) runs a game-generated procedural map at size 4,250, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
How to join
How do you get onto Rustoria.co - EU Medium Preview Server (Map #1)?
To connect, start Rust, press F1, and type client.connect 138.199.169.59:28010. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,modded,builds,creative,training
Game
gmrust
Game modeSurvival in the standard Rust style.
mp0
Max players0 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
builds
Build serverBases can be designed and practised here.
creative
CreativeNo gathering here: it is a sandbox where you build what you want.
training
Combat trainingThe loot comes to you: practise your aim and PvP here.
Mods and access
modded
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in uptime (A+); performance is the one to work on (D).