Working its way up from the back of the class: #16,084 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 207 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Thu 1 OctThu 1 OctWed 30 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 13:45 UTC27d ago
0
–
running
0
Thu 1 Oct, 07:16 UTC27d ago
0
–
0.3 days
0
Wed 30 Sep, 23:13 UTC27d ago
0
–
0.3 days
0
Wed 30 Sep, 17:00 UTC28d ago
0
–
0.3 days
0
Wed 30 Sep, 09:24 UTC28d ago
0
–
0.3 days
0
Tue 29 Sep, 23:20 UTC28d ago
0
–
0.4 days
0
Tue 29 Sep, 14:27 UTC29d ago
0
–
0.4 days
0
Tue 29 Sep, 08:13 UTC29d ago
0
–
0.3 days
0
Tue 29 Sep, 01:12 UTC29d ago
0
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rustoria.co - EU Long Preview Server (Map #2) based in?
No region tag appears for Rustoria.co - EU Long Preview Server (Map #2), but the name suggests Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 138.201.154.181:28010 is the address to use.
How dependable is Rustoria.co - EU Long Preview Server (Map #2), and is it online at the moment?
At this moment, Rustoria.co - EU Long Preview Server (Map #2) is offline; the last time it was seen was 27 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 27 September 2026.
On what Rust version does Rustoria.co - EU Long Preview Server (Map #2) sit?
The server Rustoria.co - EU Long Preview Server (Map #2) is on Rust network protocol 2634 and build 166493 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does Rustoria.co - EU Long Preview Server (Map #2) wipe, and how often?
Rustoria.co - EU Long Preview Server (Map #2) wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 27 days 6 hours have passed since this world was made.
What happens on Rustoria.co - EU Long Preview Server (Map #2) when wipe day arrives?
The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe.
Player count
Where does Rustoria.co - EU Long Preview Server (Map #2) place in the wider field of Rust servers?
Over the last seven days, Rustoria.co - EU Long Preview Server (Map #2) has #16,084 for player hours, in the top 69% of all ranked servers.
What does the population on Rustoria.co - EU Long Preview Server (Map #2) look like?
It has been 27 days 2 hours since Rustoria.co - EU Long Preview Server (Map #2) was last seen, and it is offline right now.
Tags and filters
What do Rustoria.co - EU Long Preview Server (Map #2)'s tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp0 (Max players): 0 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs166493 (Build): The game build is 166493; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^p (PvE): Players do not fight one another here; the world is the danger; builds (Build server): Use it to plan and practise base builds; creative (Creative): No gathering here: it is a sandbox where you build what you want; training (Combat training): The loot comes to you: practise your aim and PvP here; modded (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Rustoria.co - EU Long Preview Server (Map #2) publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Rustoria.co - EU Long Preview Server (Map #2)?
These Rust Server Score lists count Rustoria.co - EU Long Preview Server (Map #2) among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Rules and settings
How is Rustoria.co - EU Long Preview Server (Map #2) set up, and what rules does it keep?
You will find no gather rate in the name of Rustoria.co - EU Long Preview Server (Map #2). The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Rustoria.co - EU Long Preview Server (Map #2) uses?
Rustoria.co - EU Long Preview Server (Map #2) runs a game-generated procedural map at size 4,750, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Connecting
How should you connect to Rustoria.co - EU Long Preview Server (Map #2)?
Enter client.connect 138.201.154.181:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp0
Max players0 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166493
BuildThe game build is 166493.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
builds
Build serverUse it to plan and practise base builds.
creative
CreativeNo gathering here: it is a sandbox where you build what you want.
training
Combat trainingThe loot comes to you: practise your aim and PvP here.
Mods and access
modded
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).