Working its way up from the back of the class: #13,587 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
33/ 100
F
Lost ground: down 4,486 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 3h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for #1 Rust Server Tool. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 138.84.34.121:28015.
How reliable is #1 Rust Server Tool, and is it up?
At this moment, #1 Rust Server Tool is offline; the last time it was seen was 9 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 18 October 2026.
What Rust version is #1 Rust Server Tool on?
Rust network protocol 2634 and build 167398 on Windows is what #1 Rust Server Tool runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does #1 Rust Server Tool wipe its map?
The next wipe on #1 Rust Server Tool is a projection from the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 18 days 18 hours have passed since this world was made. The tags show a monthly wipe schedule.
Population
Where does #1 Rust Server Tool sit among Rust servers?
In the top 62% of all ranked servers, #1 Rust Server Tool sits at #13,587 for player hours over the last seven days.
What does the population on #1 Rust Server Tool look like?
#1 Rust Server Tool is offline at the moment; the last time it was seen was 9 days 21 hours ago.
Lists and filters
What do #1 Rust Server Tool's tags stand for?
The game's browser takes its cue from the tags #1 Rust Server Tool has set: gmvanilla (Game mode): Survival, vanilla style; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does #1 Rust Server Tool appear in the Rust Server Score lists and filters?
These Rust Server Score lists count #1 Rust Server Tool among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
How is #1 Rust Server Tool set up, and what rules does it keep?
You will find no gather rate in the name of #1 Rust Server Tool. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map #1 Rust Server Tool uses?
#1 Rust Server Tool runs a procedural map, which the game generates.
How to join
How should you connect to #1 Rust Server Tool?
To connect, start Rust, press F1, and type client.connect 138.84.34.121:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp1,ptrak,$r?,v2634,^m,gmvanilla,cs167398,ts8
Game
gmvanilla
Game modeSurvival, vanilla style.
mp1
Max playersThe server holds 1 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167398
BuildThe game build is 167398.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.