Working its way up from the back of the class: #15,572 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
9/ 100
F
Lost ground: down 12,732 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 65% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Monday 2 November, 05:27 UTC, in 3d 12h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [ASIA] Siam Rust | Vanilla | Weekly based in?
The EA tag on [ASIA] Siam Rust | Vanilla | Weekly puts it in Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 139.59.242.101:28015.
How reliable is [ASIA] Siam Rust | Vanilla | Weekly, and is it up?
The server is down: [ASIA] Siam Rust | Vanilla | Weekly is offline now, with the last sighting 28 days 11 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 28 September 2026, Rust Server Score saw it for the first time.
Which Rust version is [ASIA] Siam Rust | Vanilla | Weekly running?
Rust network protocol 2633 and build 165217 on Linux is what [ASIA] Siam Rust | Vanilla | Weekly runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does [ASIA] Siam Rust | Vanilla | Weekly wipe its map?
The estimate for [ASIA] Siam Rust | Vanilla | Weekly's next wipe comes from weekly: 7 days after its last wipe. Expect the next wipe on Monday 2 November at 05:27 UTC. 31 days 11 hours have passed since this world was made. Its tags state that it wipes weekly.
Population
What position does [ASIA] Siam Rust | Vanilla | Weekly hold in the rankings?
In Asia, [ASIA] Siam Rust | Vanilla | Weekly is #493, and overall it is #15,572 on player hours over the last seven days, in the top 65% of all ranked servers.
What does the population on [ASIA] Siam Rust | Vanilla | Weekly look like?
[ASIA] Siam Rust | Vanilla | Weekly is offline at the moment; the last time it was seen was 28 days 11 hours ago.
Tags
What is meant by the tags on [ASIA] Siam Rust | Vanilla | Weekly?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): Its slot count is 150; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): Wipes come once a week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); EA (East Asia): You will find it under East Asia in the browser are the tags [ASIA] Siam Rust | Vanilla | Weekly publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [ASIA] Siam Rust | Vanilla | Weekly appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [ASIA] Siam Rust | Vanilla | Weekly among them: Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Rules and settings
How is [ASIA] Siam Rust | Vanilla | Weekly set up, and what rules does it keep?
Nothing in the name of [ASIA] Siam Rust | Vanilla | Weekly states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. The plugin count runs to Oxide. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [ASIA] Siam Rust | Vanilla | Weekly?
[ASIA] Siam Rust | Vanilla | Weekly runs a game-generated procedural map at size 3,500, seed 12345. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to [ASIA] Siam Rust | Vanilla | Weekly?
Enter client.connect 139.59.242.101:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2633,^w,^v,EA,gmrust,cs165217,ts8,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp150
Max playersIts slot count is 150.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs165217
BuildBuild number: 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).