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Every Rust server graded on real, live numbers. 47,205 players on the roll · 11,672 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 139.99.22.15:28716
Name of server

[TW][PvE] PreuBen - Build Survive

RegisterAbsentOffline
Region–
Address139.99.22.15:28716
Last checked26d ago
moddedoxidepve
Launch Rust and join Website
Overall grade

Not there yet

42 out of 100, the average of 2 subjects

Players now 0/ 64 0% full
7-day average0peak –
Rank#16,000top 70%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #16,000 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 53/ 100 Moving up: up 835 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:24 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
2 / 100
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 14 on average
7 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
0 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ
groups of 8+ · 3 on average
0 / 30
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
0 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
1 / 200

Quick answers

from the figures on this page

About the server

Where in the world is [TW][PvE] PreuBen - Build Survive?

No region tag appears for [TW][PvE] PreuBen - Build Survive, but the name suggests Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 139.99.22.15:28716 is the address to use.

Is [TW][PvE] PreuBen - Build Survive up, and how steady is its uptime?

At this moment, [TW][PvE] PreuBen - Build Survive is offline; the last time it was seen was 26 days 12 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 2 October 2026.

Which Rust version is [TW][PvE] PreuBen - Build Survive running?

Rust network protocol 2634 and build 166586 on Linux is what [TW][PvE] PreuBen - Build Survive runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

On what schedule does [TW][PvE] PreuBen - Build Survive reset?

The record holds too few of [TW][PvE] PreuBen - Build Survive's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 27 days 12 hours.

What happens on [TW][PvE] PreuBen - Build Survive when wipe day arrives?

Across its recent wipes, the busiest moments averaged 0 players. Peak numbers came 0 hours into the latest wipe.

Player numbers

Where does [TW][PvE] PreuBen - Build Survive place in the wider field of Rust servers?

Over the last seven days, [TW][PvE] PreuBen - Build Survive has #16,000 for player hours, in the top 70% of all ranked servers.

How many players does [TW][PvE] PreuBen - Build Survive usually have?

The last sighting of [TW][PvE] PreuBen - Build Survive was 26 days 12 hours ago, and it is offline right now.

Tags

How should you read the tags on [TW][PvE] PreuBen - Build Survive?

You'll see [TW][PvE] PreuBen - Build Survive tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp64 (Max players): 64 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166586 (Build): This runs on build 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature [TW][PvE] PreuBen - Build Survive?

These Rust Server Score lists count [TW][PvE] PreuBen - Build Survive among them: Modded Rust servers, graded, Rust build and creative servers and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

How is [TW][PvE] PreuBen - Build Survive set up, and what rules does it keep?

You will find no gather rate in the name of [TW][PvE] PreuBen - Build Survive. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server does not run VAC, Valve's anti-cheat.

Which map is in play on [TW][PvE] PreuBen - Build Survive?

A procedural map of size 1,000 and seed 2, generated by the game, is what [TW][PvE] PreuBen - Build Survive runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

What is the way to join [TW][PvE] PreuBen - Build Survive?

Enter client.connect 139.99.22.15:28716 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/Preuben.

Server tags

what each one means

Published as mp64,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp64
Max players 64 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166586
Build This runs on build 166586.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.