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Every Rust server graded on real, live numbers. 86,772 players on the roll · 11,856 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 139.99.22.23:29588
Name of server

[SEA] Rust Intenational | Solo/Dou/Trio | Weekly

RegisterPresentOnline
Region–
Address139.99.22.23:29588
Last checked10m ago
weekly wipes vanillamoddedoxide
Launch Rust and join Website
Overall grade

Steady

67 out of 100, the average of 6 subjects

On the class lists: C (61), with population over 48 hours and no performance mark.

Players now 0/ 40 0% full
7-day average0peak 2
Rank#5,795top 26%
Last wipe2d agoweekly schedule
Next wipe4d 18hTue 3 Nov, 09:50 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours 74/ 100 Holds a respectable place: #5,795 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 209 server fps on average.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 35/ 100 Slipped a little: down 1,759 places this week. Nothing a good wipe can't fix.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5216:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

6 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 09:50 UTC, in 4d 18h. Its weekly schedule tag · low confidence

usual gap1.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 4d 18hTue 3 Nov, 09:50 UTC
  • 7d 3hThu 5 Nov, 19:00 UTCFW
  • 11d 18hTue 10 Nov, 09:50 UTC
  • 18d 18hTue 17 Nov, 09:50 UTC
  • 25d 18hTue 24 Nov, 09:50 UTC
  • 32d 18hTue 1 Dec, 09:50 UTC
  • 35d 3hThu 3 Dec, 19:00 UTCFW
  • 39d 18hTue 8 Dec, 09:50 UTC

The first 48 hours of its last wipes

Tue 27 OctThu 22 OctThu 22 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 09:50 UTC2d ago 2 – running 0
Thu 22 Oct, 18:52 UTC6d ago 2 held half 4.6 days 0
Thu 22 Oct, 09:43 UTC7d ago 2 – 0.4 days 1
Sat 17 Oct, 13:37 UTC12d ago 3 held half 4.8 days 0
Fri 16 Oct, 07:05 UTC13d ago 3 – 1.3 days 0
Thu 15 Oct, 17:07 UTC13d ago 2 – 0.6 days 1
Tue 13 Oct, 14:38 UTC16d ago 3 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造
EA · groups of 20+ · weekly · 25 on average
35 / 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐
EA · groups of 8+ · weekly · 20 on average
40 / 200
〈红牛〉 五倍6人服/10.28号18:00新开 |新手入门|
EA · groups of 30+ · weekly · 3 on average
3 / 200
【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取
EA · groups of 8+ · weekly · 1 on average
2 / 200
Rustoria.co - SEA Main
EA · groups of 16+ · weekly · 181 on average
439 / 450
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com
EA · groups of 16+ · weekly · 119 on average
29 / 550

Quick answers

from the figures on this page

About the server

In what location does [SEA] Rust Intenational | Solo/Dou/Trio | Weekly sit?

The name of [SEA] Rust Intenational | Solo/Dou/Trio | Weekly points to Asia, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 139.99.22.23:29588.

Is [SEA] Rust Intenational | Solo/Dou/Trio | Weekly up, and how steady is its uptime?

The server is up: [SEA] Rust Intenational | Solo/Dou/Trio | Weekly is online now. The uptime it reports puts the last restart at about 11 minutes ago. For the last 7 full days, it was up 144 of 168 hours, or 86% of the time. On 13 October 2026, Rust Server Score saw it for the first time.

How well does [SEA] Rust Intenational | Solo/Dou/Trio | Weekly run?

The average over the last 48 hours was 209 server fps, and it never went below 21. At its peak, it held 67,387 entities, including buildings, deployables and all else in the world. Up to 3,359 MB of memory was used. When fps is low and entities climb, that is lag to players.

What Rust version is [SEA] Rust Intenational | Solo/Dou/Trio | Weekly on?

You will find [SEA] Rust Intenational | Solo/Dou/Trio | Weekly on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

On what schedule does [SEA] Rust Intenational | Solo/Dou/Trio | Weekly reset?

Its tag sets the prediction, as the record holds too few of [SEA] Rust Intenational | Solo/Dou/Trio | Weekly's wipes to confirm its schedule. It is due to wipe next on Tuesday 3 November at 09:50 UTC. 2 days 5 hours have passed since this world was made. The tags carry a weekly wipe schedule.

What should you expect from wipe day on [SEA] Rust Intenational | Solo/Dou/Trio | Weekly?

Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 6 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.

Player count

What position does [SEA] Rust Intenational | Solo/Dou/Trio | Weekly hold in the rankings?

Over the last seven days, [SEA] Rust Intenational | Solo/Dou/Trio | Weekly has #5,795 for player hours, in the top 26% of all ranked servers.

What does the population on [SEA] Rust Intenational | Solo/Dou/Trio | Weekly look like?

With 40 slots available, [SEA] Rust Intenational | Solo/Dou/Trio | Weekly currently has 0 players. It peaked at 2 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 18:00 UTC, with 1 players.

Tags and filters

How should you read the tags on [SEA] Rust Intenational | Solo/Dou/Trio | Weekly?

gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): Its slot count is 40; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags [SEA] Rust Intenational | Solo/Dou/Trio | Weekly publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does [SEA] Rust Intenational | Solo/Dou/Trio | Weekly appear in the Rust Server Score lists and filters?

Rust Server Score lists that include [SEA] Rust Intenational | Solo/Dou/Trio | Weekly: Modded Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Rules and settings

What settings and rules apply on [SEA] Rust Intenational | Solo/Dou/Trio | Weekly?

You will find no gather rate in the name of [SEA] Rust Intenational | Solo/Dou/Trio | Weekly. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map [SEA] Rust Intenational | Solo/Dou/Trio | Weekly uses?

[SEA] Rust Intenational | Solo/Dou/Trio | Weekly runs a game-generated procedural map at size 3,500, seed 564262858. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How should you connect to [SEA] Rust Intenational | Solo/Dou/Trio | Weekly?

To connect, start Rust, press F1, and type client.connect 139.99.22.23:29588. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/wJrPSMJGP.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp40
Max players Its slot count is 40.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Wipe schedule

^w
Weekly A wipe happens every week.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.