On the class lists: C (61), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 2
Rank#5,795top 26%
Last wipe2d agoweekly schedule
Next wipe4d 18hTue 3 Nov, 09:50 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
74/ 100
B−
Holds a respectable place: #5,795 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 209 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
35/ 100
F
Slipped a little: down 1,759 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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·W·WWW·
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Tuesday 3 November, 09:50 UTC, in 4d 18h.
Its weekly schedule tag · low confidence
usual gap1.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
4d 18hTue 3 Nov, 09:50 UTC
7d 3hThu 5 Nov, 19:00 UTCFW
11d 18hTue 10 Nov, 09:50 UTC
18d 18hTue 17 Nov, 09:50 UTC
25d 18hTue 24 Nov, 09:50 UTC
32d 18hTue 1 Dec, 09:50 UTC
35d 3hThu 3 Dec, 19:00 UTCFW
39d 18hTue 8 Dec, 09:50 UTC
The first 48 hours of its last wipes
Tue 27 OctThu 22 OctThu 22 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 09:50 UTC2d ago
2
–
running
0
Thu 22 Oct, 18:52 UTC6d ago
2
✓ held half
4.6 days
0
Thu 22 Oct, 09:43 UTC7d ago
2
–
0.4 days
1
Sat 17 Oct, 13:37 UTC12d ago
3
✓ held half
4.8 days
0
Fri 16 Oct, 07:05 UTC13d ago
3
–
1.3 days
0
Thu 15 Oct, 17:07 UTC13d ago
2
–
0.6 days
1
Tue 13 Oct, 14:38 UTC16d ago
3
✓ held half
2.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [SEA] Rust Intenational | Solo/Dou/Trio | Weekly sit?
The name of [SEA] Rust Intenational | Solo/Dou/Trio | Weekly points to Asia, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 139.99.22.23:29588.
Is [SEA] Rust Intenational | Solo/Dou/Trio | Weekly up, and how steady is its uptime?
The server is up: [SEA] Rust Intenational | Solo/Dou/Trio | Weekly is online now. The uptime it reports puts the last restart at about 11 minutes ago. For the last 7 full days, it was up 144 of 168 hours, or 86% of the time. On 13 October 2026, Rust Server Score saw it for the first time.
How well does [SEA] Rust Intenational | Solo/Dou/Trio | Weekly run?
The average over the last 48 hours was 209 server fps, and it never went below 21. At its peak, it held 67,387 entities, including buildings, deployables and all else in the world. Up to 3,359 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is [SEA] Rust Intenational | Solo/Dou/Trio | Weekly on?
You will find [SEA] Rust Intenational | Solo/Dou/Trio | Weekly on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does [SEA] Rust Intenational | Solo/Dou/Trio | Weekly reset?
Its tag sets the prediction, as the record holds too few of [SEA] Rust Intenational | Solo/Dou/Trio | Weekly's wipes to confirm its schedule. It is due to wipe next on Tuesday 3 November at 09:50 UTC. 2 days 5 hours have passed since this world was made. The tags carry a weekly wipe schedule.
What should you expect from wipe day on [SEA] Rust Intenational | Solo/Dou/Trio | Weekly?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 6 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Player count
What position does [SEA] Rust Intenational | Solo/Dou/Trio | Weekly hold in the rankings?
Over the last seven days, [SEA] Rust Intenational | Solo/Dou/Trio | Weekly has #5,795 for player hours, in the top 26% of all ranked servers.
What does the population on [SEA] Rust Intenational | Solo/Dou/Trio | Weekly look like?
With 40 slots available, [SEA] Rust Intenational | Solo/Dou/Trio | Weekly currently has 0 players. It peaked at 2 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 18:00 UTC, with 1 players.
Tags and filters
How should you read the tags on [SEA] Rust Intenational | Solo/Dou/Trio | Weekly?
gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): Its slot count is 40; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags [SEA] Rust Intenational | Solo/Dou/Trio | Weekly publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [SEA] Rust Intenational | Solo/Dou/Trio | Weekly appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [SEA] Rust Intenational | Solo/Dou/Trio | Weekly: Modded Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Rules and settings
What settings and rules apply on [SEA] Rust Intenational | Solo/Dou/Trio | Weekly?
You will find no gather rate in the name of [SEA] Rust Intenational | Solo/Dou/Trio | Weekly. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [SEA] Rust Intenational | Solo/Dou/Trio | Weekly uses?
[SEA] Rust Intenational | Solo/Dou/Trio | Weekly runs a game-generated procedural map at size 3,500, seed 564262858. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to [SEA] Rust Intenational | Solo/Dou/Trio | Weekly?
To connect, start Rust, press F1, and type client.connect 139.99.22.23:29588. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/wJrPSMJGP.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max playersIts slot count is 40.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).