Working its way up from the back of the class: #15,892 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
13/ 100
F
Lost ground: down 11,714 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers, top 94% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···WW··
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h.
The force wipe · high confidence
usual gap0.8 daysbetween real wipes
wipe-day peak4players, last three wipes
Coming wipes
8d 15hThu 5 Nov, 19:00 UTCFW
36d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 2 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 5, 29 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 07:24 UTC25d ago
5
–
running
0
Thu 1 Oct, 12:27 UTC26d ago
4
–
0.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [SEA]Rustica | 3x | Monthly | Max 6 based in?
In Asia, according to its own listing, sits [SEA]Rustica | 3x | Monthly | Max 6, with the EA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 139.99.22.3:28015.
How reliable is [SEA]Rustica | 3x | Monthly | Max 6, and is it up?
At this moment, [SEA]Rustica | 3x | Monthly | Max 6 is offline; the last time it was seen was 20 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 1 October 2026.
What Rust version is [SEA]Rustica | 3x | Monthly | Max 6 on?
Rust network protocol 2634 and build 166652 on Linux is what [SEA]Rustica | 3x | Monthly | Max 6 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does [SEA]Rustica | 3x | Monthly | Max 6 wipe its map?
The force wipe each month is the only wipe [SEA]Rustica | 3x | Monthly | Max 6 takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 25 days 19 hours. Its tags record that it wipes monthly.
What happens on [SEA]Rustica | 3x | Monthly | Max 6 when wipe day arrives?
The average peak on its recent wipes was 4 players. The crowd on the latest wipe was largest 29 hours after it began.
Player count
Where does [SEA]Rustica | 3x | Monthly | Max 6 sit among Rust servers?
Over the last seven days, [SEA]Rustica | 3x | Monthly | Max 6 has #15,892 for player hours, in the top 72% of all ranked servers and #496 in Asia.
How many players does [SEA]Rustica | 3x | Monthly | Max 6 usually have?
It has been 20 days 6 hours since [SEA]Rustica | 3x | Monthly | Max 6 was last seen, and it is offline right now.
Lists and filters
What is meant by the tags on [SEA]Rustica | 3x | Monthly | Max 6?
You'll see [SEA]Rustica | 3x | Monthly | Max 6 tagged with gmrust (Game mode): Survival in the standard Rust style; mp60 (Max players): Its slot count is 60; ts6 (Group limit): Teams cap out at 6; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): The game build is 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): The server browser lists it under East Asia; sc1 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [SEA]Rustica | 3x | Monthly | Max 6?
These Rust Server Score lists count [SEA]Rustica | 3x | Monthly | Max 6 among them: 3x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
Server rules
Which rules does [SEA]Rustica | 3x | Monthly | Max 6 enforce, and what are its settings?
The name of [SEA]Rustica | 3x | Monthly | Max 6 points to a 3x gather rate. A group here can reach 6 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [SEA]Rustica | 3x | Monthly | Max 6?
The game generates the procedural map on [SEA]Rustica | 3x | Monthly | Max 6 at size 3,400 with seed 13825. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to [SEA]Rustica | 3x | Monthly | Max 6?
Enter client.connect 139.99.22.3:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp60,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166652,sc1,ts6,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp60
Max playersIts slot count is 60.
ts6
Group limitTeams cap out at 6.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166652
BuildThe game build is 166652.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EA
East AsiaThe server browser lists it under East Asia.
Other
sc1
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).