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Every Rust server graded on real, live numbers. 31,668 players on the roll · 11,619 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 14.10.161.128:28015
Name of server

[LAN] NVRIN Build (creative)

RegisterAbsentOffline
Region–
Address14.10.161.128:28015
Last checked42d ago
moddedoxide
Launch Rust and join
Overall grade

Not graded yet

Too few figures to grade yet

Players now 0/ 30 0% full
7-day average0peak –
Rank#15,479no region published
Last wipe50d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours unmarked Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

Not enough figures yet to write a report. Check back after a few days on the list.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 8 Sep, 15:00 UTC50d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
46 / 999
106 / 999
64 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
6 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
10 / 100

Quick answers

from the figures on this page

Server details

Which region is [LAN] NVRIN Build (creative) based in?

You'll find no region listed by [LAN] NVRIN Build (creative). Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 14.10.161.128:28015.

How reliable is [LAN] NVRIN Build (creative), and is it up?

You cannot join now: [LAN] NVRIN Build (creative) is offline, last seen 42 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

On what Rust version does [LAN] NVRIN Build (creative) sit?

The server [LAN] NVRIN Build (creative) is on Rust network protocol 2633 and build 163794 under Linux. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does [LAN] NVRIN Build (creative) wipe its map?

The record holds too few of [LAN] NVRIN Build (creative)'s wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 50 days 14 hours.

Population

Where does [LAN] NVRIN Build (creative) place in the wider field of Rust servers?

Over the last seven days, [LAN] NVRIN Build (creative) has #15,479 for player hours, in the top – of all ranked servers.

Is [LAN] NVRIN Build (creative) a busy server?

It has been 42 days 23 hours since [LAN] NVRIN Build (creative) was last seen, and it is offline right now.

Tags and filters

What is meant by the tags on [LAN] NVRIN Build (creative)?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp30 (Max players): Its slot count is 30; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^c (Creative): A sandbox with no gathering: build whatever takes your fancy; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags [LAN] NVRIN Build (creative) publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does [LAN] NVRIN Build (creative) appear in the Rust Server Score lists and filters?

Rust Server Score lists that include [LAN] NVRIN Build (creative): Modded Rust servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. It shows under the following filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which rules does [LAN] NVRIN Build (creative) enforce, and what are its settings?

You will find no gather rate in the name of [LAN] NVRIN Build (creative). With no change from the game default, groups take up to 8 players. build & creative is the mode here, no gathering: sandbox building instead. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

[LAN] NVRIN Build (creative) runs which map?

The game generates a procedural map for [LAN] NVRIN Build (creative).

How to join

How should you connect to [LAN] NVRIN Build (creative)?

To connect, start Rust, press F1, and type client.connect 14.10.161.128:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^c,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp30
Max players Its slot count is 30.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Gameplay

^c
Creative A sandbox with no gathering: build whatever takes your fancy.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.