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Every Rust server graded on real, live numbers. 69,961 players on the roll · 11,800 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 141.95.145.53:28615
Name of server

Node 5 - Creative Proc Gen

RegisterAbsentOffline
Region–
Address141.95.145.53:28615
Last checked44d ago
vanillamoddedoxide
Launch Rust and join
Overall grade

Not graded yet

Too few figures to grade yet

Players now 0/ 1000 0% full
7-day average0peak –
Rank#15,049no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours unmarked Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

Not enough figures yet to write a report. Check back after a few days on the list.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
237 / 999
154 / 999
32 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
35 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
25 / 100

Quick answers

from the figures on this page

Server facts

Which region is Node 5 - Creative Proc Gen based in?

Node 5 - Creative Proc Gen leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 141.95.145.53:28615.

How dependable is Node 5 - Creative Proc Gen, and is it online at the moment?

The server is down: Node 5 - Creative Proc Gen is offline now, with the last sighting 44 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 14 September 2026, Rust Server Score saw it for the first time.

On what Rust version does Node 5 - Creative Proc Gen sit?

You will find Node 5 - Creative Proc Gen on Rust network protocol 2633 and build 163794, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Resets

When does Node 5 - Creative Proc Gen wipe, and how often?

Node 5 - Creative Proc Gen has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 44 days 9 hours have passed since this world was made.

Player count

What position does Node 5 - Creative Proc Gen hold in the rankings?

Over the last seven days, Node 5 - Creative Proc Gen has #15,049 for player hours, in the top – of all ranked servers.

Is Node 5 - Creative Proc Gen a busy server?

It has been 44 days 9 hours since Node 5 - Creative Proc Gen was last seen, and it is offline right now.

Tags and filters

What do Node 5 - Creative Proc Gen's tags stand for?

The game's browser takes its cue from the tags Node 5 - Creative Proc Gen has set: gmvanilla (Game mode): Survival, vanilla style; mp1000 (Max players): 1,000 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs163794 (Build): Build number: 163794; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature Node 5 - Creative Proc Gen?

These Rust Server Score lists count Node 5 - Creative Proc Gen among them: Modded Rust servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. It shows under the following filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

How is Node 5 - Creative Proc Gen set up, and what rules does it keep?

Nothing in the name of Node 5 - Creative Proc Gen states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.

Which map is in play on Node 5 - Creative Proc Gen?

A procedural map, generated by the game, is what Node 5 - Creative Proc Gen runs.

Connecting

What is the way to join Node 5 - Creative Proc Gen?

To connect, start Rust, press F1, and type client.connect 141.95.145.53:28615. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2633,^v,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp1000
Max players 1,000 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs163794
Build Build number: 163794.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.