On the class lists: C (63), with population over 48 hours and no performance mark.
Players now4/ 1283% full
7-day average3peak 14
Rank#1,671top 7%
Last wipe6h agoweekly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 3 of 128 on average. Plenty of space to grow.
Standingrank on player hours
93/ 100
A
Well up the rankings: #1,671 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
75/ 100
B
Holds its players well after a wipe: 75% of wipes kept half their crowd.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 88 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
···W···
···W···
···F···
···W···
···W···
···W···
···W
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h.
The force wipe · high confidence
usual gap5.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak12players, last three wipes
crowd held75%else halves by day 6
Coming wipes
6d 23hThu 5 Nov, 19:00 UTCFW
13d 17hThu 12 Nov, 13:16 UTC
13d 19hThu 12 Nov, 15:48 UTC
20d 17hThu 19 Nov, 13:16 UTC
27d 17hThu 26 Nov, 13:16 UTC
34d 23hThu 3 Dec, 19:00 UTCFW
41d 17hThu 10 Dec, 13:16 UTC
41d 19hThu 10 Dec, 15:48 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 11, 31 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 13:16 UTC6h ago
–
–
running
3
Thu 22 Oct, 11:43 UTC7d ago
11
–
–
0
Thu 15 Oct, 15:48 UTC14d ago
12
✓ held half
6.8 days
4
Thu 8 Oct, 13:36 UTC21d ago
13
✓ held half
7.1 days
4
Thu 1 Oct, 19:40 UTCFW28d ago
10
✓ held half
6.7 days
8
Thu 1 Oct, 11:11 UTC28d ago
13
–
0.4 days
0
Thu 24 Sep, 12:04 UTC35d ago
8
✓ held half
7 days
1
Thu 17 Sep, 16:06 UTC42d ago
9
✓ held half
6.8 days
4
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+?
No region is published for RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 142.132.204.113:28015.
How reliable is RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+, and is it up?
The server is up: RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+ is online now. The uptime it reports puts the last restart at about 4 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+ run?
It averaged 30 server fps over the last 48 hours, with a low of 30. Up to 100,401 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 8,405 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+ sit?
Rust network protocol 2635 and build 168909 on Linux is what RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+ runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+ reset?
The wipe rhythm on RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+ is every Thursday at 13:16 and every 4 weeks on Thursday at 15:48 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 6 hours. Its tags state that it wipes weekly.
What happens on RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+ when wipe day arrives?
The average peak on its recent wipes was 12 players. 31 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 75% of its recent wipes. In the other wipes it slipped under half by day 6.
Player count
Where does RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+ place in the wider field of Rust servers?
Over the last seven days, RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+ has #1,671 for player hours, in the top 7% of all ranked servers.
What does the population on RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+ look like?
With 128 slots available, RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+ currently has 4 players. Averaging 3 players over seven days, it peaked at 14. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 6 players.
Lists and filters
What is meant by the tags on RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+?
gmvanilla (Game mode): Survival, vanilla style; mp128 (Max players): 128 slots are available; ts5 (Group limit): Teams cap out at 5; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^e (Minigames): It hosts minigames such as arenas, Bedwars and parkour; ^i (Battlefield): PvP runs fast here, with kits and boosted rates; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+ publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who operates RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+?
The rustymain.eu hostname from RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+ is not used by any other tracked server.
Where does RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+ appear in the Rust Server Score lists and filters?
Rust Server Score lists that include RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+: Modded Rust servers, graded and Rust battlefield servers, graded. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Minigames ^e, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Map and rules
What settings and rules apply on RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+?
The name of RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+ gives no gather rate. The limit for a group is 5 players. minigames & battle royale is the mode here, battle royale, arenas, parkour and Bedwars. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Which map is in play on RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+?
A procedural map of size 3,500 and seed 7161, generated by the game, is what RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+ runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: store.rustymain.eu.
Getting in
What is the way to join RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+?
To connect, start Rust, press F1, and type client.connect 142.132.204.113:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://store.rustymain.eu.
Server tags
what each one means
Published asmp128,ptrak,$r?,v2635,^z,^y,^w,^v,^e,^i,gmvanilla,cs168909,ts5
Game
gmvanilla
Game modeSurvival, vanilla style.
mp128
Max players128 slots are available.
ts5
Group limitTeams cap out at 5.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^e
MinigamesIt hosts minigames such as arenas, Bedwars and parkour.
^i
BattlefieldPvP runs fast here, with kits and boosted rates.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).