On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#8,301top 37% · #2125 in EU
Last wipe26d agobiweekly schedule
Next wipe1d 22hFri 30 Oct, 17:37 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
63/ 100
C
Working its way up from the back of the class: #8,301 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
74/ 100
B−
Climbing fast: up 4,026 places this week.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 37% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Friday 30 October, 17:37 UTC, in 1d 22h.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Europe PvE szerver | No Raiding | No Killing | No Decay | Shop?
The EU tag on Europe PvE szerver | No Raiding | No Killing | No Decay | Shop puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 144.76.91.226:28030.
Is Europe PvE szerver | No Raiding | No Killing | No Decay | Shop up, and how steady is its uptime?
You can join now: Europe PvE szerver | No Raiding | No Killing | No Decay | Shop is online. The uptime it reports puts the last restart at about 10 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 7 October 2026.
How well does Europe PvE szerver | No Raiding | No Killing | No Decay | Shop run?
It averaged 5 server fps over the last 48 hours, with a low of 5. At its peak, it held 102,103 entities, including buildings, deployables and all else in the world. Up to 2,961 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Europe PvE szerver | No Raiding | No Killing | No Decay | Shop sit?
Rust network protocol 2635 and build 168909 on Linux is what Europe PvE szerver | No Raiding | No Killing | No Decay | Shop runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does Europe PvE szerver | No Raiding | No Killing | No Decay | Shop reset?
The estimate for Europe PvE szerver | No Raiding | No Killing | No Decay | Shop's next wipe comes from biweekly: 14 days after its last wipe. Friday 30 October at 17:37 UTC is the date set for its next wipe. 26 days 1 hours have passed since this world was made. Its tags say it wipes every two weeks.
Player numbers
What position does Europe PvE szerver | No Raiding | No Killing | No Decay | Shop hold in the rankings?
Over the last seven days, Europe PvE szerver | No Raiding | No Killing | No Decay | Shop has #8,301 for player hours, in the top 37% of all ranked servers and #2,125 in Europe.
Is Europe PvE szerver | No Raiding | No Killing | No Decay | Shop a busy server?
Europe PvE szerver | No Raiding | No Killing | No Decay | Shop is showing 0 players right now, with 50 slots in total. It peaked at 1 and averaged 0 players over the last seven days.
Tags and filters
How should you read the tags on Europe PvE szerver | No Raiding | No Killing | No Decay | Shop?
gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): You will find it under Europe in the browser are the tags Europe PvE szerver | No Raiding | No Killing | No Decay | Shop publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Europe PvE szerver | No Raiding | No Killing | No Decay | Shop appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Europe PvE szerver | No Raiding | No Killing | No Decay | Shop among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Map and rules
What settings and rules apply on Europe PvE szerver | No Raiding | No Killing | No Decay | Shop?
You will find no gather rate in the name of Europe PvE szerver | No Raiding | No Killing | No Decay | Shop. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on Europe PvE szerver | No Raiding | No Killing | No Decay | Shop?
A procedural map of size 3,500 and seed 1337, generated by the game, is what Europe PvE szerver | No Raiding | No Killing | No Decay | Shop runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
How to join
What is the way to join Europe PvE szerver | No Raiding | No Killing | No Decay | Shop?
To connect, start Rust, press F1, and type client.connect 144.76.91.226:28030. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^b,EU,^p,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).