On the class lists: D (46), with population over 48 hours and no performance mark.
Players now3/ 506% full
7-day average1peak 6
Rank#2,794top 13%
Last wipe11d agobiweekly schedule
Next wipe2d 19hFri 30 Oct, 19:09 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
87/ 100
A−
Holds a respectable place: #2,794 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 73 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 474 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 19:09 UTC, in 2d 19h.
Its biweekly schedule tag · low confidence
usual gap14.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 7
Coming wipes
2d 19hFri 30 Oct, 19:09 UTC
8d 19hThu 5 Nov, 19:00 UTCFW
16d 19hFri 13 Nov, 19:09 UTC
30d 19hFri 27 Nov, 19:09 UTC
36d 19hThu 3 Dec, 19:00 UTCFW
44d 19hFri 11 Dec, 19:09 UTC
The first 48 hours of its last wipes
Fri 16 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 10, 18 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 19:09 UTC11d ago
10
–
running
2
Thu 1 Oct, 18:55 UTCFW26d ago
11
halved by day 6
15 days
1
Thu 17 Sep, 18:18 UTC40d ago
7
halved by day 8
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
[ESP][MX][PVE] La Isla leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 145.239.108.65:28145.
Is [ESP][MX][PVE] La Isla up, and how steady is its uptime?
You can join now: [ESP][MX][PVE] La Isla is online. The uptime it reports puts the last restart at about 39 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does [ESP][MX][PVE] La Isla run?
The average over the last 48 hours was 73 server fps, and it never went below 59. Up to 136,302 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 4,868 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [ESP][MX][PVE] La Isla running?
Rust network protocol 2635 and build 168909 on Windows is what [ESP][MX][PVE] La Isla runs. Steam updates your game for you, but you need the same protocol to join.
Resets
When does [ESP][MX][PVE] La Isla wipe, and how often?
Its tag sets the prediction, as the record holds too few of [ESP][MX][PVE] La Isla's wipes to confirm its schedule. It is due to wipe next on Friday 30 October at 19:09 UTC. 11 days 4 hours have passed since this world was made. Its tags say it wipes every two weeks.
What happens on [ESP][MX][PVE] La Isla when wipe day arrives?
The average peak on its recent wipes was 9 players. Peak numbers came 18 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 7 in the wipes where it did not hold.
Player count
Where does [ESP][MX][PVE] La Isla sit among Rust servers?
In the top 13% of all ranked servers, [ESP][MX][PVE] La Isla sits at #2,794 for player hours over the last seven days.
Is [ESP][MX][PVE] La Isla a busy server?
Right now, 3 players are on [ESP][MX][PVE] La Isla, which has 50 slots. The seven-day average is 1 players, with a peak of 6. The highest average in the last 48 hours came at 10:00 UTC, with 3 players.
Lists and filters
What is meant by the tags on [ESP][MX][PVE] La Isla?
You'll see [ESP][MX][PVE] La Isla tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts16 (Group limit): No team may go above 16; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [ESP][MX][PVE] La Isla?
Rust Server Score lists that include [ESP][MX][PVE] La Isla: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server rules
How is [ESP][MX][PVE] La Isla set up, and what rules does it keep?
Nothing in the name of [ESP][MX][PVE] La Isla states a gather rate. A group here can reach 16 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [ESP][MX][PVE] La Isla uses?
A procedural map of size 4,500 and seed 227080, generated by the game, is what [ESP][MX][PVE] La Isla runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto [ESP][MX][PVE] La Isla?
To connect, start Rust, press F1, and type client.connect 145.239.108.65:28145. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/KGz59MTpbJ.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^b,gmrust,cs168909,ts16,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts16
Group limitNo team may go above 16.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).