Working its way up from the back of the class: #15,129 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
22/ 100
F
Lost ground: down 8,383 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in wipe hold (A+); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···FW··
·······
···W···
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 08:14 UTC, in 6h.
Its biweekly schedule tag · low confidence
usual gap6.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
6hThu 29 Oct, 08:14 UTC
7d 17hThu 5 Nov, 19:00 UTCFW
14d 6hThu 12 Nov, 08:14 UTC
28d 6hThu 26 Nov, 08:14 UTC
35d 17hThu 3 Dec, 19:00 UTCFW
42d 6hThu 10 Dec, 08:14 UTC
The first 48 hours of its last wipes
Thu 15 OctFri 2 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 08:14 UTC13d ago
2
–
running
0
Fri 2 Oct, 14:13 UTC26d ago
1
✓ held half
12.8 days
0
Thu 1 Oct, 19:38 UTCFW27d ago
2
–
0.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/15 based in?
No region is published for Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/15. Rust Server Score takes the server's word for its location and does not trace the hardware. 147.124.213.50:28015 is the address to use.
How reliable is Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/15, and is it up?
You cannot join now: Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/15 is offline, last seen 12 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 22 September 2026.
What Rust version is Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/15 on?
You will find Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/15 on Rust network protocol 2634 and build 166586, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/15 reset?
The prediction follows its tag, because too few of Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/15's wipes are on record to confirm the schedule. It is due to wipe next on Thursday 29 October at 08:14 UTC. 13 days 17 hours have passed since this world was made. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/15?
The average peak on its recent wipes was 2 players. Peak numbers came 11 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Player count
Where does Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/15 sit among Rust servers?
Over the last seven days, Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/15 has #15,129 for player hours, in the top 70% of all ranked servers.
Is Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/15 a busy server?
It has been 12 days 21 hours since Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/15 was last seen, and it is offline right now.
Tags
How should you read the tags on Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/15?
You'll see Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/15 tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/15 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/15: Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Map and rules
Which rules does Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/15 enforce, and what are its settings?
You will find no gather rate in the name of Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/15. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/15 uses?
A procedural map of size 4,000 and seed 1140769526, generated by the game, is what Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/15 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/15?
To connect, start Rust, press F1, and type client.connect 147.124.213.50:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/9c9UWendc.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^b,^v,gmrust,cs166586,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166586
BuildThe game build is 166586.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).