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Every Rust server graded on real, live numbers. 32,278 players on the roll · 11,650 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 147.93.126.229:28015
Name of server

FAR: Chill PvE [EU Biweekly]

RegisterPresentOnline
RegionEU
Address147.93.126.229:28015
Last checked13m ago
biweekly wipes vanillacarbonpve
Launch Rust and join Website
Overall grade

Working towards

48 out of 100, the average of 6 subjects

Players now 0/ 50 0% full
7-day average4peak 17
Rank#1,508top 7% · #604 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 8/ 100 A quiet classroom so far: 4 of 50 on average. Plenty of space to grow.
Standingrank on player hours 93/ 100 Well up the rankings: #1,508 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 44/ 100 Needs to work on its frame rate: 27 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 50/ 100 Holding steady: down 12 places this week.

A term to build on. Strongest in uptime (A); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
02.557.51005:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak15players, last three wipes
crowd held0%else halves by day 8.5

Coming wipes

  • 7d 14hThu 5 Nov, 19:00 UTCFW
  • 14d 13hThu 12 Nov, 18:15 UTC
  • 35d 14hThu 3 Dec, 19:00 UTCFW
  • 42d 13hThu 10 Dec, 18:15 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:15 UTC13d ago 14 – running 1
Thu 1 Oct, 18:14 UTC FW27d ago 12 halved by day 11 14 days 0
Thu 17 Sep, 18:17 UTC41d ago 18 halved by day 6 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
FAR: Serene PvE [EU Biweekly]
EU · groups of 5 · biweekly · 2 on average
0 / 25
[EU/UA] GRAND ISLAND PVE
EU · groups of 5 · biweekly · 2 on average
0 / 50
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 16 on average
0 / 100
[EU/GER] Der Aussenposten PvE | Vanilla | Beginners Welcome
EU · groups of 8+ · biweekly · 4 on average
0 / 75
LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events|
EU · groups of 5 · monthly · 3 on average
2 / 100
EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders
EU · groups of 6 · monthly · 1 on average
0 / 75

Quick answers

from the figures on this page

About the server

Which region is FAR: Chill PvE [EU Biweekly] based in?

In Europe, according to its own listing, sits FAR: Chill PvE [EU Biweekly], with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 147.93.126.229:28015.

Is FAR: Chill PvE [EU Biweekly] up, and how steady is its uptime?

You can join now: FAR: Chill PvE [EU Biweekly] is online. About 59 minutes ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.

Is FAR: Chill PvE [EU Biweekly] smooth to play on?

It never fell below 9 server fps in the last 48 hours, averaging 27. At its peak, it held 137,916 entities, including buildings, deployables and all else in the world. Memory use reached up to 4,642 MB. Players feel lag when fps drops and entities pile up.

On what Rust version does FAR: Chill PvE [EU Biweekly] sit?

You will find FAR: Chill PvE [EU Biweekly] on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does FAR: Chill PvE [EU Biweekly] wipe its map?

Wipes come every 4 weeks on Thursday at 18:15 UTC on FAR: Chill PvE [EU Biweekly]. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 13 days 10 hours have passed since this world was made. Its tags give a wipe schedule of every two weeks.

What should you expect from wipe day on FAR: Chill PvE [EU Biweekly]?

The average peak on its recent wipes was 15 players. 23 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 8.5.

Player count

Where does FAR: Chill PvE [EU Biweekly] place in the wider field of Rust servers?

In Europe, FAR: Chill PvE [EU Biweekly] is #604, and overall it is #1,508 on player hours over the last seven days, in the top 7% of all ranked servers.

Is FAR: Chill PvE [EU Biweekly] a busy server?

FAR: Chill PvE [EU Biweekly] is showing 0 players right now, with 50 slots in total. It peaked at 17 and averaged 4 players over the last seven days. The busiest time in the last 48 hours was 20:00 UTC, with an average of 7 players.

Tags and filters

What is meant by the tags on FAR: Chill PvE [EU Biweekly]?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts5 (Group limit): No team may go above 5; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^p (PvE): Players do not fight one another here; the world is the danger; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser lists it under Europe are the tags FAR: Chill PvE [EU Biweekly] publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show FAR: Chill PvE [EU Biweekly]?

These Rust Server Score lists count FAR: Chill PvE [EU Biweekly] among them: European Rust servers, graded, Best community servers, graded, Rust PvE servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Map and rules

What settings and rules apply on FAR: Chill PvE [EU Biweekly]?

The name of FAR: Chill PvE [EU Biweekly] gives no gather rate. You can play in groups of up to 5 players. You get pve here, no PvP between players. Under Community in the server browser you will find this community server. Carbon plugins are running on it. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.

FAR: Chill PvE [EU Biweekly] runs which map?

A procedural map of size 4,250 and seed 1869056560, generated by the game, is what FAR: Chill PvE [EU Biweekly] runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How should you connect to FAR: Chill PvE [EU Biweekly]?

Enter client.connect 147.93.126.229:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/ZTSQ43gcGV.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^b,^v,EU,^p,gmrust,cs168909,ts5

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server holds 50 slots.
ts5
Group limit No team may go above 5.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.