On the class lists: D (49), with population over 48 hours and no performance mark.
Players now4/ 2516% full
7-day average3peak 9
Rank#1,960top 9% · #755 in EU
Last wipe11d agobiweekly schedule
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
10/ 100
F
A quiet classroom so far: 3 of 25 on average. Plenty of space to grow.
Standingrank on player hours
91/ 100
A
Well up the rankings: #1,960 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
36/ 100
F
Needs to work on its frame rate: 22 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 69 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 4.5
Coming wipes
9d 1hThu 5 Nov, 19:00 UTCFW
16d 0hThu 12 Nov, 18:16 UTC
37d 1hThu 3 Dec, 19:00 UTCFW
44d 0hThu 10 Dec, 18:16 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 18:16 UTC11d ago
7
–
running
0
Thu 1 Oct, 18:15 UTCFW25d ago
9
halved by day 5
14 days
2
Thu 17 Sep, 18:13 UTC39d ago
11
halved by day 4
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is FAR: Serene PvE [EU Biweekly] based in?
In Europe, according to its own listing, sits FAR: Serene PvE [EU Biweekly], with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 85.114.138.34:28015.
Is FAR: Serene PvE [EU Biweekly] up, and how steady is its uptime?
Right now, FAR: Serene PvE [EU Biweekly] is online. According to its reported uptime, the last restart was about 15 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does FAR: Serene PvE [EU Biweekly] run?
It never fell below 11 server fps in the last 48 hours, averaging 22. Buildings, deployables and everything else in the world added up to as many as 123,042 entities. Up to 4,271 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is FAR: Serene PvE [EU Biweekly] on?
You will find FAR: Serene PvE [EU Biweekly] on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does FAR: Serene PvE [EU Biweekly] wipe its map?
Wipes come every 4 weeks on Thursday at 18:16 UTC on FAR: Serene PvE [EU Biweekly]. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 11 days 23 hours. Its tags say it wipes every two weeks.
What should you expect from wipe day on FAR: Serene PvE [EU Biweekly]?
The average peak on its recent wipes was 9 players. 2 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 4.5.
Player numbers
Where does FAR: Serene PvE [EU Biweekly] place in the wider field of Rust servers?
Over the last seven days, FAR: Serene PvE [EU Biweekly] has #1,960 for player hours, in the top 9% of all ranked servers and #755 in Europe.
How many players does FAR: Serene PvE [EU Biweekly] usually have?
FAR: Serene PvE [EU Biweekly] is showing 4 players right now, with 25 slots in total. It peaked at 9 and averaged 3 players over the last seven days. The busiest time in the last 48 hours was 15:00 UTC, with an average of 5 players.
Tags
How should you read the tags on FAR: Serene PvE [EU Biweekly]?
The game's browser takes its cue from the tags FAR: Serene PvE [EU Biweekly] has set: gmrust (Game mode): Survival in the standard Rust style; mp25 (Max players): 25 slots are available; ts5 (Group limit): No team may go above 5; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^p (PvE): The danger comes from the world, not from other players; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it appears under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature FAR: Serene PvE [EU Biweekly]?
These Rust Server Score lists count FAR: Serene PvE [EU Biweekly] among them: European Rust servers, graded, Best community servers, graded, Rust PvE servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server rules
What settings and rules apply on FAR: Serene PvE [EU Biweekly]?
The name of FAR: Serene PvE [EU Biweekly] gives no gather rate. You can play in groups of up to 5 players. You get pve here, no PvP between players. Under Community in the server browser you will find this community server. Carbon plugins are running on it. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
FAR: Serene PvE [EU Biweekly] runs which map?
FAR: Serene PvE [EU Biweekly] runs a game-generated procedural map at size 4,250, seed 300825297. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join FAR: Serene PvE [EU Biweekly]?
Enter client.connect 85.114.138.34:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/ZTSQ43gcGV.
Server tags
what each one means
Published asmp25,ptrak,$r?,v2635,^y,^b,^v,EU,^p,gmrust,cs168909,ts5
Game
gmrust
Game modeSurvival in the standard Rust style.
mp25
Max players25 slots are available.
ts5
Group limitNo team may go above 5.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); wipes are the one to work on (F).