On the class lists: C (60), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average3peak 8
Rank#1,866top 8% · #732 in EU
Last wipe27d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 3 of 100 on average. Plenty of space to grow.
Standingrank on player hours
92/ 100
A
Well up the rankings: #1,866 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 73 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 34 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 8% of all ranked servers, top 25% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.
The force wipe · high confidence
wipe-day peak11players, last three wipes
Coming wipes
6d 22hThu 5 Nov, 19:00 UTCFW
34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 19 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 20:49 UTCFW27d ago
11
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · no group limit · 1x · monthly · 25 on average
74 / 100
Quick answers
from the figures on this page
Server facts
In what location does LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events| sit?
You'll see LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events| listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 89.169.30.162:25550.
How dependable is LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events|, and is it online at the moment?
The server is up: LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events| is online now. About 6 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events| run?
The average over the last 48 hours was 73 server fps, and it never went below 49. At its peak, it held 190,749 entities, including buildings, deployables and all else in the world. Up to 5,114 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events| on?
You will find LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events| on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events| wipe its map?
Once a month, LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events| wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 27 days 23 hours. Its tags record that it wipes monthly.
What happens on LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events| when wipe day arrives?
Recent wipes have peaked at 11 players on average. 19 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events| place in the wider field of Rust servers?
Over the last seven days, LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events| has #1,866 for player hours, in the top 8% of all ranked servers and #732 in Europe.
How many players does LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events| usually have?
LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events| is showing 0 players right now, with 100 slots in total. The seven-day average is 3 players, with a peak of 8. The busiest time in the last 48 hours was 19:00 UTC, with an average of 5 players.
Tags
How should you read the tags on LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events|?
You'll see LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events| tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts5 (Group limit): A team can hold 5 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): You will find it under Europe in the browser; jp0 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events| appear in the Rust Server Score lists and filters?
Rust Server Score lists that include LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events|: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
How is LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events| set up, and what rules does it keep?
Nothing in the name of LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events| states a gather rate. A group here can reach 5 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events|?
LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events| runs a game-generated procedural map at size 4,500, seed 1158910588. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events|?
To connect, start Rust, press F1, and type client.connect 89.169.30.162:25550. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://latia.gamestores.app/.
Server tags
what each one means
Published asmp100,ptrak,jp0,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts5,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersIts slot count is 100.
ts5
Group limitA team can hold 5 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Other
jp0
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).