On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average1peak 6
Rank#2,862top 13% · #1083 in EU
Last wipe26d agomonthly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
87/ 100
A−
Holds a respectable place: #2,862 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
53/ 100
D
Slows down under load at times: 32 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 25 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 13% of all ranked servers, top 37% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h.
The force wipe · high confidence
wipe-day peak6players, last three wipes
Coming wipes
8d 14hThu 5 Nov, 19:00 UTCFW
36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 24 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:02 UTCFW26d ago
6
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 sit?
The EU tag on RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 157.90.90.95:28015.
How reliable is RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1, and is it up?
You can join now: RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 is online. About 23 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 run?
The average over the last 48 hours was 32 server fps, and it never went below 5. Up to 117,321 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 4,131 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 running?
The server RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 wipe, and how often?
RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 26 days 10 hours. The tags show a monthly wipe schedule.
What happens on RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 when wipe day arrives?
The average peak on its recent wipes was 6 players. The crowd on the latest wipe was largest 24 hours after it began.
Population
What position does RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 hold in the rankings?
Over the last seven days, RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 has #2,862 for player hours, in the top 13% of all ranked servers and #1,083 in Europe.
Is RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 a busy server?
RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 is showing 0 players right now, with 50 slots in total. Averaging 1 players over seven days, it peaked at 6. The highest average in the last 48 hours came at 18:00 UTC, with 4 players.
Lists and filters
What is meant by the tags on RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts5 (Group limit): No team may go above 5; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it appears under Europe are the tags RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1?
These Rust Server Score lists count RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 among them: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Map and rules
Which rules does RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 enforce, and what are its settings?
RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 sets gather at 2x, as its name suggests. A group here can reach 5 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 uses?
RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 runs a game-generated procedural map at size 4,000, seed 265649668. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1?
To connect, start Rust, press F1, and type client.connect 157.90.90.95:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://rustrebels.com/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts5,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersThe server holds 50 slots.
ts5
Group limitNo team may go above 5.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).