On the class lists: D (45), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average1peak 5
Rank#3,328top 15%
Last wipe6d agoweekly schedule
Next wipe14hThu 29 Oct, 11:30 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 150 on average. Plenty of space to grow.
Standingrank on player hours
85/ 100
A−
Holds a respectable place: #3,328 on player hours.
Uptimehours on the list, last 48
58/ 100
C−
Attendance needs work: on the list only 28 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 208 server fps on average.
Wipeskeeping the crowd after a wipe
40/ 100
F
Keeps a fair share of its players through a wipe: 40% of wipes kept half their crowd.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 449 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
a steady gap
Next wipe Thursday 29 October, 11:30 UTC, in 14h.
Every 6 days 22 hours · medium confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held40%else halves by day 4
Coming wipes
14hThu 29 Oct, 11:30 UTC
7d 21hThu 5 Nov, 19:00 UTCFW
14d 9hThu 12 Nov, 07:22 UTC
21d 7hThu 19 Nov, 05:19 UTC
28d 5hThu 26 Nov, 03:15 UTC
35d 21hThu 3 Dec, 19:00 UTCFW
42d 1hWed 9 Dec, 23:08 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 13:33 UTC6d ago
5
–
running
0
Thu 15 Oct, 17:10 UTC13d ago
3
✓ held half
6.8 days
1
Thu 8 Oct, 15:54 UTC20d ago
8
halved by day 4
7.1 days
1
Thu 1 Oct, 17:57 UTCFW27d ago
4
✓ held half
6.9 days
0
Thu 24 Sep, 15:18 UTC34d ago
6
halved by day 5
7.1 days
0
Thu 17 Sep, 16:00 UTC41d ago
17
halved by day 3
7 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [IND/SEA]Rust Adda India Weekly Vanilla based in?
You won't find a region tag on [IND/SEA]Rust Adda India Weekly Vanilla, but its name indicates Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 148.113.14.91:2266.
How reliable is [IND/SEA]Rust Adda India Weekly Vanilla, and is it up?
At this moment, [IND/SEA]Rust Adda India Weekly Vanilla is offline; the last time it was seen was 19 hours ago. The uptime it reports puts the last restart at about 23 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Does [IND/SEA]Rust Adda India Weekly Vanilla perform well?
The average over the last 48 hours was 208 server fps, and it never went below 145. Buildings, deployables and everything else in the world added up to as many as 81,912 entities. Memory use reached up to 2,916 MB. When fps is low and entities climb, that is lag to players.
What Rust version is [IND/SEA]Rust Adda India Weekly Vanilla on?
You will find [IND/SEA]Rust Adda India Weekly Vanilla on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does [IND/SEA]Rust Adda India Weekly Vanilla reset?
Recent wipes on [IND/SEA]Rust Adda India Weekly Vanilla have come about every 7 days. Expect the next wipe on Thursday 29 October at 11:30 UTC. It has been running its current world for 6 days 7 hours. The tags carry a weekly wipe schedule.
What should you expect from wipe day on [IND/SEA]Rust Adda India Weekly Vanilla?
Across its recent wipes, the busiest moments averaged 5 players. 22 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 40% of its recent wipes. In the other wipes it slipped under half by day 4.
Player numbers
Where does [IND/SEA]Rust Adda India Weekly Vanilla place in the wider field of Rust servers?
In the top 15% of all ranked servers, [IND/SEA]Rust Adda India Weekly Vanilla sits at #3,328 for player hours over the last seven days.
What does the population on [IND/SEA]Rust Adda India Weekly Vanilla look like?
It has been 19 hours since [IND/SEA]Rust Adda India Weekly Vanilla was last seen, and it is offline right now. The seven-day average is 1 players, with a peak of 5. The highest average in the last 48 hours came at 15:00 UTC, with 4 players.
Tags
What is meant by the tags on [IND/SEA]Rust Adda India Weekly Vanilla?
You'll see [IND/SEA]Rust Adda India Weekly Vanilla tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): 150 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^o (Oxide): Oxide (uMod) provides the plugin framework here in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [IND/SEA]Rust Adda India Weekly Vanilla?
These Rust Server Score lists count [IND/SEA]Rust Adda India Weekly Vanilla among them: Best community servers, graded. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Rules and settings
Which rules does [IND/SEA]Rust Adda India Weekly Vanilla enforce, and what are its settings?
You will find no gather rate in the name of [IND/SEA]Rust Adda India Weekly Vanilla. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [IND/SEA]Rust Adda India Weekly Vanilla uses?
A procedural map of size 3,700 and seed 544850560, generated by the game, is what [IND/SEA]Rust Adda India Weekly Vanilla runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto [IND/SEA]Rust Adda India Weekly Vanilla?
Enter client.connect 148.113.14.91:2266 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/7XtAMfpKc9.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp150
Max players150 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).