Working its way up from the back of the class: #16,685 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 574 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 19:01 UTC, in 2d 0h.
Its biweekly schedule tag · low confidence
wipe-day peak3players, last three wipes
Coming wipes
2d 0hThu 29 Oct, 19:01 UTC
9d 0hThu 5 Nov, 19:00 UTCFW
16d 0hThu 12 Nov, 19:01 UTC
30d 0hThu 26 Nov, 19:01 UTC
37d 0hThu 3 Dec, 19:00 UTCFW
44d 0hThu 10 Dec, 19:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 17 Sep, 19:01 UTC39d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [QC/FR/EN] QuebecRouilleV2 [Solo/Duo/Trio/Quad] 17/09?
In North America, according to its own listing, sits [QC/FR/EN] QuebecRouilleV2 [Solo/Duo/Trio/Quad] 17/09, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 148.113.159.48:28015 is the address to use.
How dependable is [QC/FR/EN] QuebecRouilleV2 [Solo/Duo/Trio/Quad] 17/09, and is it online at the moment?
The server is down: [QC/FR/EN] QuebecRouilleV2 [Solo/Duo/Trio/Quad] 17/09 is offline now, with the last sighting 26 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.
What Rust version is [QC/FR/EN] QuebecRouilleV2 [Solo/Duo/Trio/Quad] 17/09 on?
You will find [QC/FR/EN] QuebecRouilleV2 [Solo/Duo/Trio/Quad] 17/09 on Rust network protocol 2633 and build 165217, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does [QC/FR/EN] QuebecRouilleV2 [Solo/Duo/Trio/Quad] 17/09 wipe its map?
Too few wipes on [QC/FR/EN] QuebecRouilleV2 [Solo/Duo/Trio/Quad] 17/09 are recorded to confirm the schedule, so its tag guides the prediction. Expect the next wipe on Thursday 29 October at 19:01 UTC. It has been running its current world for 39 days 23 hours. Its tags say it wipes every two weeks.
What happens on [QC/FR/EN] QuebecRouilleV2 [Solo/Duo/Trio/Quad] 17/09 when wipe day arrives?
Recent wipes have peaked at 3 players on average. 25 hours after the latest wipe began, the crowd hit its peak.
Player numbers
What position does [QC/FR/EN] QuebecRouilleV2 [Solo/Duo/Trio/Quad] 17/09 hold in the rankings?
Over the last seven days, [QC/FR/EN] QuebecRouilleV2 [Solo/Duo/Trio/Quad] 17/09 has #16,685 for player hours, in the top 70% of all ranked servers and #1,665 in North America.
What does the population on [QC/FR/EN] QuebecRouilleV2 [Solo/Duo/Trio/Quad] 17/09 look like?
The last sighting of [QC/FR/EN] QuebecRouilleV2 [Solo/Duo/Trio/Quad] 17/09 was 26 days 17 hours ago, and it is offline right now.
Lists and filters
How should you read the tags on [QC/FR/EN] QuebecRouilleV2 [Solo/Duo/Trio/Quad] 17/09?
You'll see [QC/FR/EN] QuebecRouilleV2 [Solo/Duo/Trio/Quad] 17/09 tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [QC/FR/EN] QuebecRouilleV2 [Solo/Duo/Trio/Quad] 17/09?
Rust Server Score lists that include [QC/FR/EN] QuebecRouilleV2 [Solo/Duo/Trio/Quad] 17/09: Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Rules and settings
What settings and rules apply on [QC/FR/EN] QuebecRouilleV2 [Solo/Duo/Trio/Quad] 17/09?
Nothing in the name of [QC/FR/EN] QuebecRouilleV2 [Solo/Duo/Trio/Quad] 17/09 states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [QC/FR/EN] QuebecRouilleV2 [Solo/Duo/Trio/Quad] 17/09 uses?
A procedural map of size 3,500 and seed 1, generated by the game, is what [QC/FR/EN] QuebecRouilleV2 [Solo/Duo/Trio/Quad] 17/09 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to [QC/FR/EN] QuebecRouilleV2 [Solo/Duo/Trio/Quad] 17/09?
Enter client.connect 148.113.159.48:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/nMGxjpTHQv.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^b,NA,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersIts slot count is 100.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).