On the class lists: F (35), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average0peak 3
Rank#12,238top 55% · #2382 in EU
Last wipe27d agono schedule published
Next wipe4d 2hMon 2 Nov, 18:11 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
45/ 100
D
Working its way up from the back of the class: #12,238 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 239 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
35/ 100
F
Slipped a little: down 3,572 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 55% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
13 wipe days in the last 16 weeks
MTWTFSS
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WW··WWW
W···W··
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W···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Monday 2 November, 18:11 UTC, in 4d 2h.
Its weekly schedule tag · low confidence
usual gap5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2.5
Coming wipes
4d 2hMon 2 Nov, 18:11 UTC
7d 2hThu 5 Nov, 19:00 UTCFW
11d 2hMon 9 Nov, 18:11 UTC
18d 2hMon 16 Nov, 18:11 UTC
25d 2hMon 23 Nov, 18:11 UTC
32d 2hMon 30 Nov, 18:11 UTC
35d 2hThu 3 Dec, 19:00 UTCFW
39d 2hMon 7 Dec, 18:11 UTC
The first 48 hours of its last wipes
Mon 26 OctSat 24 OctSun 18 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 18:11 UTC2d ago
3
–
running
0
Sat 24 Oct, 20:25 UTC4d ago
3
–
1.9 days
0
Sun 18 Oct, 00:27 UTC11d ago
2
halved by day 2
6.8 days
0
Fri 9 Oct, 13:58 UTC20d ago
4
halved by day 7
8.4 days
3
Thu 1 Oct, 18:08 UTCFW27d ago
6
halved by day 2
7.8 days
0
Fri 25 Sep, 13:58 UTC34d ago
9
halved by day 3
6.2 days
0
Mon 21 Sep, 17:59 UTC37d ago
7
✓ held half
3.8 days
5
Mon 21 Sep, 09:59 UTC38d ago
7
–
0.3 days
1
Mon 21 Sep, 01:59 UTC38d ago
7
–
0.3 days
0
Sun 20 Sep, 17:59 UTC38d ago
8
–
0.3 days
1
Sat 19 Sep, 13:59 UTC40d ago
8
–
1.2 days
1
Fri 18 Sep, 19:04 UTC40d ago
8
–
0.8 days
0
Tue 15 Sep, 17:59 UTC43d ago
7
halved by day 2
3 days
0
Tue 15 Sep, 09:59 UTC44d ago
7
–
0.3 days
0
Mon 14 Sep, 09:59 UTC45d ago
6
–
1 days
0
Mon 14 Sep, 01:59 UTC45d ago
6
–
0.3 days
0
Sun 13 Sep, 13:59 UTC46d ago
5
–
0.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does La Cueva Corp. - Hub | Events - Minigames - Levels sit?
In Europe, according to its own listing, sits La Cueva Corp. - Hub | Events - Minigames - Levels, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 148.251.134.120:28019.
Is La Cueva Corp. - Hub | Events - Minigames - Levels up, and how steady is its uptime?
You can join now: La Cueva Corp. - Hub | Events - Minigames - Levels is online. About 8 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is La Cueva Corp. - Hub | Events - Minigames - Levels smooth to play on?
The average over the last 48 hours was 239 server fps, and it never went below 213. Buildings, deployables and everything else in the world added up to as many as 14,909 entities. Memory use reached up to 1,864 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is La Cueva Corp. - Hub | Events - Minigames - Levels running?
The server La Cueva Corp. - Hub | Events - Minigames - Levels is on Rust network protocol 2634 and build 166494 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does La Cueva Corp. - Hub | Events - Minigames - Levels wipe its map?
Too few wipes on La Cueva Corp. - Hub | Events - Minigames - Levels are recorded to confirm the schedule, so its tag guides the prediction. It is due to wipe next on Monday 2 November at 18:11 UTC. It has been running its current world for 27 days 21 hours.
What should you expect from wipe day on La Cueva Corp. - Hub | Events - Minigames - Levels?
The average peak on its recent wipes was 3 players. The crowd on the latest wipe was largest 1 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. Day 2.5 is when it sank below half in the wipes that did not hold.
Player count
What position does La Cueva Corp. - Hub | Events - Minigames - Levels hold in the rankings?
In Europe, La Cueva Corp. - Hub | Events - Minigames - Levels is #2,382, and overall it is #12,238 on player hours over the last seven days, in the top 55% of all ranked servers.
What does the population on La Cueva Corp. - Hub | Events - Minigames - Levels look like?
La Cueva Corp. - Hub | Events - Minigames - Levels is showing 0 players right now, with 150 slots in total. It peaked at 3 and averaged 0 players over the last seven days.
Tags and filters
What is meant by the tags on La Cueva Corp. - Hub | Events - Minigames - Levels?
The game's browser takes its cue from the tags La Cueva Corp. - Hub | Events - Minigames - Levels has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): Its slot count is 150; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): This runs on build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^e (Minigames): It hosts minigames such as arenas, Bedwars and parkour; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): You will find it under Europe in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does La Cueva Corp. - Hub | Events - Minigames - Levels appear in the Rust Server Score lists and filters?
These Rust Server Score lists count La Cueva Corp. - Hub | Events - Minigames - Levels among them: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What settings and rules apply on La Cueva Corp. - Hub | Events - Minigames - Levels?
Nothing in the name of La Cueva Corp. - Hub | Events - Minigames - Levels states a gather rate. With no change from the game default, groups take up to 8 players. minigames & battle royale is the mode here, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
La Cueva Corp. - Hub | Events - Minigames - Levels runs which map?
La Cueva Corp. - Hub | Events - Minigames - Levels runs a game-generated procedural map at size 2,200, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Getting in
How should you connect to La Cueva Corp. - Hub | Events - Minigames - Levels?
Enter client.connect 148.251.134.120:28019 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://vip.lacuevacorp.es/.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2634,^e,EU,gmrust,cs166494,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp150
Max playersIts slot count is 150.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166494
BuildThis runs on build 166494.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Gameplay
^e
MinigamesIt hosts minigames such as arenas, Bedwars and parkour.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).