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Every Rust server graded on real, live numbers. 95,389 players on the roll · 11,875 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 148.251.134.120:28019
Name of server

La Cueva Corp. - Hub | Events - Minigames - Levels

RegisterPresentOnline
RegionEU
Address148.251.134.120:28019
Last checked11m ago
moddedoxide
Launch Rust and join Website
Overall grade

Working towards

46 out of 100, the average of 6 subjects

On the class lists: F (35), with population over 48 hours and no performance mark.

Players now 0/ 150 0% full
7-day average0peak 3
Rank#12,238top 55% · #2382 in EU
Last wipe27d agono schedule published
Next wipe4d 2hMon 2 Nov, 18:11 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours 45/ 100 Working its way up from the back of the class: #12,238 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 239 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 35/ 100 Slipped a little: down 3,572 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 55% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

13 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 18:11 UTC, in 4d 2h. Its weekly schedule tag · low confidence

usual gap5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

  • 4d 2hMon 2 Nov, 18:11 UTC
  • 7d 2hThu 5 Nov, 19:00 UTCFW
  • 11d 2hMon 9 Nov, 18:11 UTC
  • 18d 2hMon 16 Nov, 18:11 UTC
  • 25d 2hMon 23 Nov, 18:11 UTC
  • 32d 2hMon 30 Nov, 18:11 UTC
  • 35d 2hThu 3 Dec, 19:00 UTCFW
  • 39d 2hMon 7 Dec, 18:11 UTC

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 18:11 UTC2d ago 3 – running 0
Sat 24 Oct, 20:25 UTC4d ago 3 – 1.9 days 0
Sun 18 Oct, 00:27 UTC11d ago 2 halved by day 2 6.8 days 0
Fri 9 Oct, 13:58 UTC20d ago 4 halved by day 7 8.4 days 3
Thu 1 Oct, 18:08 UTC FW27d ago 6 halved by day 2 7.8 days 0
Fri 25 Sep, 13:58 UTC34d ago 9 halved by day 3 6.2 days 0
Mon 21 Sep, 17:59 UTC37d ago 7 held half 3.8 days 5
Mon 21 Sep, 09:59 UTC38d ago 7 – 0.3 days 1
Mon 21 Sep, 01:59 UTC38d ago 7 – 0.3 days 0
Sun 20 Sep, 17:59 UTC38d ago 8 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
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EU · groups of 100+ · 84 on average
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R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 38 on average
73 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
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A-42 - Helicopter / Minicopter Training
EU · groups of 200+ · 3 on average
5 / 42

Quick answers

from the figures on this page

Server facts

In what location does La Cueva Corp. - Hub | Events - Minigames - Levels sit?

In Europe, according to its own listing, sits La Cueva Corp. - Hub | Events - Minigames - Levels, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 148.251.134.120:28019.

Is La Cueva Corp. - Hub | Events - Minigames - Levels up, and how steady is its uptime?

You can join now: La Cueva Corp. - Hub | Events - Minigames - Levels is online. About 8 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Is La Cueva Corp. - Hub | Events - Minigames - Levels smooth to play on?

The average over the last 48 hours was 239 server fps, and it never went below 213. Buildings, deployables and everything else in the world added up to as many as 14,909 entities. Memory use reached up to 1,864 MB. Players feel lag when fps drops and entities pile up.

Which Rust version is La Cueva Corp. - Hub | Events - Minigames - Levels running?

The server La Cueva Corp. - Hub | Events - Minigames - Levels is on Rust network protocol 2634 and build 166494 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does La Cueva Corp. - Hub | Events - Minigames - Levels wipe its map?

Too few wipes on La Cueva Corp. - Hub | Events - Minigames - Levels are recorded to confirm the schedule, so its tag guides the prediction. It is due to wipe next on Monday 2 November at 18:11 UTC. It has been running its current world for 27 days 21 hours.

What should you expect from wipe day on La Cueva Corp. - Hub | Events - Minigames - Levels?

The average peak on its recent wipes was 3 players. The crowd on the latest wipe was largest 1 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. Day 2.5 is when it sank below half in the wipes that did not hold.

Player count

What position does La Cueva Corp. - Hub | Events - Minigames - Levels hold in the rankings?

In Europe, La Cueva Corp. - Hub | Events - Minigames - Levels is #2,382, and overall it is #12,238 on player hours over the last seven days, in the top 55% of all ranked servers.

What does the population on La Cueva Corp. - Hub | Events - Minigames - Levels look like?

La Cueva Corp. - Hub | Events - Minigames - Levels is showing 0 players right now, with 150 slots in total. It peaked at 3 and averaged 0 players over the last seven days.

Tags and filters

What is meant by the tags on La Cueva Corp. - Hub | Events - Minigames - Levels?

The game's browser takes its cue from the tags La Cueva Corp. - Hub | Events - Minigames - Levels has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): Its slot count is 150; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): This runs on build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^e (Minigames): It hosts minigames such as arenas, Bedwars and parkour; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): You will find it under Europe in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does La Cueva Corp. - Hub | Events - Minigames - Levels appear in the Rust Server Score lists and filters?

These Rust Server Score lists count La Cueva Corp. - Hub | Events - Minigames - Levels among them: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What settings and rules apply on La Cueva Corp. - Hub | Events - Minigames - Levels?

Nothing in the name of La Cueva Corp. - Hub | Events - Minigames - Levels states a gather rate. With no change from the game default, groups take up to 8 players. minigames & battle royale is the mode here, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

La Cueva Corp. - Hub | Events - Minigames - Levels runs which map?

La Cueva Corp. - Hub | Events - Minigames - Levels runs a game-generated procedural map at size 2,200, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.

Getting in

How should you connect to La Cueva Corp. - Hub | Events - Minigames - Levels?

Enter client.connect 148.251.134.120:28019 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://vip.lacuevacorp.es/.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^e,EU,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp150
Max players Its slot count is 150.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol Join only if your game runs protocol 2634.
cs166494
Build This runs on build 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Gameplay

^e
Minigames It hosts minigames such as arenas, Bedwars and parkour.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe You will find it under Europe in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.