On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,289top 69%
No wipesresets42 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,289 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 236 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 164 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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WWWW
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 17:59 UTC1h ago
–
–
–
0
Thu 29 Oct, 13:59 UTC5h ago
–
–
–
0
Thu 29 Oct, 09:59 UTC9h ago
–
–
–
0
Thu 29 Oct, 05:59 UTC13h ago
–
–
–
0
Thu 29 Oct, 01:59 UTC17h ago
–
–
–
0
Wed 28 Oct, 21:59 UTC21h ago
–
–
–
0
Wed 28 Oct, 17:59 UTC1d ago
–
–
–
0
Wed 28 Oct, 13:59 UTC1d ago
–
–
–
0
Wed 28 Oct, 09:59 UTC1d ago
–
–
–
0
Wed 28 Oct, 05:59 UTC1d ago
–
–
–
0
Wed 28 Oct, 01:59 UTC1d ago
–
–
–
0
Tue 27 Oct, 21:59 UTC1d ago
–
–
–
0
Tue 27 Oct, 17:59 UTC2d ago
–
–
–
0
Tue 27 Oct, 13:59 UTC2d ago
–
–
–
0
Tue 27 Oct, 09:59 UTC2d ago
–
–
–
0
Tue 27 Oct, 05:59 UTC2d ago
–
–
–
0
Tue 27 Oct, 01:59 UTC2d ago
–
–
–
0
Mon 26 Oct, 21:59 UTC2d ago
–
–
–
0
Mon 26 Oct, 17:59 UTC3d ago
–
–
–
0
Mon 26 Oct, 14:01 UTC3d ago
–
–
–
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by La Cueva Corp. - Islas. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 148.251.134.120:28025.
How dependable is La Cueva Corp. - Islas, and is it online at the moment?
You can join now: La Cueva Corp. - Islas is online. About 3 minutes ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 21 September 2026, Rust Server Score saw it for the first time.
Does La Cueva Corp. - Islas perform well?
The average over the last 48 hours was 236 server fps, and it never went below 194. At its peak, it held 6,386 entities, including buildings, deployables and all else in the world. Memory use reached up to 1,392 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does La Cueva Corp. - Islas sit?
You will find La Cueva Corp. - Islas on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does La Cueva Corp. - Islas reset?
A fresh world arrives every few hours on La Cueva Corp. - Islas, so there is no wipe schedule to keep and no reset counts as a wipe.
Player numbers
What position does La Cueva Corp. - Islas hold in the rankings?
Over the last seven days, La Cueva Corp. - Islas has #15,289 for player hours, in the top 69% of all ranked servers.
What does the population on La Cueva Corp. - Islas look like?
With 100 slots available, La Cueva Corp. - Islas currently has 0 players. Over the past seven days, the average player count was 0.
Tags
How should you read the tags on La Cueva Corp. - Islas?
The game's browser takes its cue from the tags La Cueva Corp. - Islas has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does La Cueva Corp. - Islas appear in the Rust Server Score lists and filters?
These Rust Server Score lists count La Cueva Corp. - Islas among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server rules
Which rules does La Cueva Corp. - Islas enforce, and what are its settings?
Nothing in the name of La Cueva Corp. - Islas states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on La Cueva Corp. - Islas?
A procedural map of size 3,000 and seed 1337, generated by the game, is what La Cueva Corp. - Islas runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Connecting
How do you get onto La Cueva Corp. - Islas?
Enter client.connect 148.251.134.120:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://lacuevacorp.tebex.io/category/server-eventos.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).